The Quarry Part 44 walkthrough: Collect all Clues, Evidence, Tarot Cards, Clue Entries, and Paths in a single playthrough.
Walkthrough
- 1Prologue (0-Laura-1): While exploring the woods, collect 1 Tarot Card and 3 Clues.
- 2Chapter 1 (1-Jacob): Explore around the lodge to collect 2 Clues and 1 Tarot Card. Find Emma's Silver Bracelet outside to unlock the Keepsakes Path. Do this before investigating the bags inside.
- 3Chapter 1 (1-Jacob): While sabotaging the van, choose the Rotor Arm. This allows access to the Bloated Corpse Evidence in Chapter 3 and the No Swimming Sign Clue Entry.
- 4Chapter 1 (1-Abi): Choose to break into the cabin. This grants access to 1 Clue and unlocks the Helping Hand Path in Chapter 5.
- 5Chapter 1 (1-Abi): Explore the cabins to collect 3 Clues and 1 Evidence before interacting with Emma and departing. One Clue is inside the cabin you broke into.
- 6Chapter 2 (2-Emma): Explore the food store to collect 2 Clues. Collect Evidence in the locked back room before getting the gun and returning to Jacob. Ensure Clues are collected before returning to the starting doorway.
- 7Chapter 2 (2-Dylan): Explore the lodge office with Ryan to collect 2 Clues before interacting with the phones after discovering the surveillance room and choosing to leave.
- 8Chapter 2 (2-Nick-1): You must choose between collecting all Clues or all Tarot Cards. To collect all Clues, choose Shady Glade and collect the 2 Clues there before heading towards the sunset. To collect all Tarot Cards, choose Rocky Road and collect the 1 Tarot Card.
Tips
- A shootout can be skipped by killing Laura and/or Ryan before Chapter 10. If both are alive by Chapter 10, they can be killed by crashing the car in Scene 10-Laura-1.
- It is not necessary to get certain Shootout events for the Achievement; all skippable Shootout events can be skipped, and the Achievement will still unlock if remaining unskippable events are succeeded.
- In 5-Ryan, it is not necessary to shoot the ceiling of the radio hut.
- In 8-Ryan-2, when Ryan and Laura reach the cages, it is not necessary to get the werewolf shot by not choosing to Interrupt to Stop Laura.
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