Explore The Sims job levels from Test Subject to Theorist, including hours, wages, and skill requirements.
Job Levels:
- Test Subject: Works 9am-3pm, earns 155 simoleons.
- Lab Assistant: Works 11pm-5am, earns 230 simoleons, requires +2 Logic.
- Field Researcher: Works 9am-3pm, earns 320 simoleons, requires 1 Charisma, +1 Creativity, and +1 Logic.
- Science Teacher: Works 9am-4pm, earns 375 simoleons, requires 3 Charisma, +1 Creativity, and +1 Logic.
- Project Leader: Works 10am-5pm, earns 450 simoleons, requires 4 Charisma, +2 Logic, and +2 Mechanical.
- Inventor: Works 10am-7pm, earns 540 simoleons, requires 5 Charisma, +2 Logic, +1 Creativity, and +2 Mechanical.
- Scholar: Works 10am-3pm, earns 640 simoleons, requires 7 Charisma, +1 Creativity, +2 Logic, and +1 Mechanical.
- Top Secret Researcher: Works 10am-3pm, earns 740 simoleons, requires 8 Charisma, +2 Logic, +3 Mechanical, and +1 Creativity.
- Theorist: Works 10am-2pm, earns 870 simoleons, requires 10 Charisma, +1 Creativity, +1 Logic, +3 Mechanical, and +2 Creativity.
Tips
- Pay close attention to the required skills for each job level to ensure you meet the prerequisites for promotion.
- The Theorist job offers the highest wage at 870 simoleons but has the shortest working hours (10am-2pm).
- Some jobs require specific skill increases, indicated by a '+' sign followed by the skill name and a number representing the required level.
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