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5.8: Walkthrough
Thief: The Dark Project

5.8: Walkthrough

Follow the Thief: The Dark Project 5.8 walkthrough to navigate sewers, a wellhouse, and Lord Bafford's basement, collecting treasure along the way.

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Follow the Thief: The Dark Project 5.8 walkthrough to navigate sewers, a wellhouse, and Lord Bafford's basement, collecting treasure along the way.

Walkthrough
  1. 1
    Start facing the house; turn right and move down the street, ignoring the first left turn.
  2. 2
    Continue past the clock and lamppost; on the rise, turn left into an alcove to find 12 Broadheads and 4 Water Arrows.
  3. 3
    Continue up the street to a sewer entrance and climb down the ladder.
  4. 4
    Move forward, take the first right, then continue straight at the four-way junction.
  5. 5
    Take the left turn, stop before the next intersection, and turn right to find a door.
  6. 6
    Go through the door, turn right, and pull the lever in the wall.
  7. 7
    Search the floor for dropped treasure worth 200 (Treasure Count: 200).
  8. 8
    Leave the sewer area the way you came.
  9. 9
    Turn right and proceed ahead in the sewer, then turn right and follow the tunnel.
  10. 10
    Climb the ladder and exit the sewers.
  11. 11
    Turn left and walk carefully due to a patrolling guard and a singing individual.
  12. 12
    Sneak behind the singing individual and take the key from their belt.
  13. 13
    Turn around and use the key on the nearby door to enter the wellhouse.
  14. 14
    Jump onto the edge and dive into the water.
  15. 15
    Surface and move forward with the water flow until you reach a circular room.
  16. 16
    Turn left nearly 180 degrees and swim down into the opening below.
  17. 17
    Swim through the tunnel and surface in a small pool with barrels.
  18. 18
    Locate a chest guarded by spiders, then climb out of the pool on a side without spiders.
  19. 19
    Run to the chest, open it, take the ring (100, Treasure Count: 300), and quickly return to the water before the spiders attack.
  20. 20
    Swim back out of the pool the way you came.
  21. 21
    In the circular room, continue following the water flow until you see a climbable area on your right.
  22. 22
    Climb into the room with barrels to enter Lord Bafford's basement.
  23. 23
    Go through the door and find a chest containing a healing potion.
  24. 24
    Turn left and head towards the exit, hugging the wall to avoid overheard voices.
  25. 25
    Listen until the guards move away, then move sideways out of the exit.
  26. 26
    Sneak forward after the guard ahead, then blackjack them.
  27. 27
    Move forward, turn right, and follow the passage into the Manor proper.
  28. 28
    Walk on carpet, avoiding the immediate left passage with metal grating.
  29. 29
    Head towards the doorway with a lit torch.
  30. 30
    Go through the doorway, turn left, and move through the exit ahead.
  31. 31
    Just inside this corridor, open a chest containing two Flash Bombs.
  32. 32
    Turn left, head down the corridor to the stairs, and take them to the top.
  33. 33
    At the top, find two more chests across from the exit.
  34. 34
    Open the propped chest to find a stack of coins (5, Treasure Count: 305).
  35. 35
    Ignore the other chest containing a noisy vase.
  36. 36
    Turn around, exit the room, turn right, and move past the first hallway and the room with sleeping beauty.
  37. 37
    Turn at the next right, and at the end of this hallway, take the right into the dead end.
  38. 38
    Turn left and enter the kitchen through the door.
  39. 39
    On the top shelf, find a golden vase (100, Treasure Count: 405).
  40. 40
    Leave the kitchen the way you came.
  41. 41
    Turn right and follow the corridor all the way, then turn right.
Tips
  • You can ignore the initial arrows found in the alcove; typically, only about 5 Water Arrows are needed.
  • A servant may appear on the street; you can hide, ignore them, or blackjack them, but it does not affect the game.
  • The spiders in the pool can be killed with Broadheads, though they may become aggressive and require a sword. Alternatively, standing on the sloping side and jumping may cause them to drown. Running past them is the fastest method.
  • When entering the Manor proper, avoid walking on the metal grating to prevent being overheard.
  • The area after blackjacking the guard is dark, allowing you to leave the body unnoticed.

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