Explore Tom Clancy's Rainbow Six Vegas Part 17. Learn about the rank progression, experience points needed for unlocks, and detailed weapon stats including damage, range, accuracy, and ammo capacity.
This section of the guide addresses common player questions and provides detailed information on ranks, experience points, unlocks, and weapon statistics in Tom Clancy's Rainbow Six Vegas.
Ranks and Unlocks:
- Private 2nd Class: 0 XP - Starter Gear
- Private 1st Class: 3,000 XP - Tactical Helmet, Balaclava
- Specialist: 8,400 XP - MP7A1, 552 Commando, USP40
- Corporal: 14,500 XP - Desert, Urban, Russian, Guerrilla, Fall, Desert2 (Camo Patterns)
- Sergeant: 23,500 XP - Raven, Vulture, Falcon Armor
- Staff Sergeant: 38,500 XP - Ski Mask, Baseball Cap, Breathing Mask
- Sergeant 1st Class: 56,500 XP - Flecktarn, Orange, Swedish, War2K5, Alpen, White (Camo Patterns)
- Master Sergeant: 82,500 XP - AK47, Raging Bull, SV-98
- First Sergeant: 109,500 XP - Boonie Hat, Beret, Tinted Goggles
- Sergeant Major: 139,000 XP - Typhoon, Cyclone, Hurricane Armor
- 2nd Lieutenant: 172,000 XP - Pink, Blue, Woodland, Wasp, Sand, Crimson (Camo Patterns)
- 1st Lieutenant: 214,000 XP - Half Face Mask, Reinforced Helm, Tact. Goggles
- Captain: 264,000 XP - MG36, SPAS 12, Desert Eagle
- Major: 330,000 XP - Viper, Diamondback, Anacoda Armor
- Lt. Colonel: 425,000 XP - Yellow, Red Urban, Tiger, Rust, Urban 2, Gray (Camo Patterns)
- Colonel: 535,000 XP - Ballistic Face Mask, Riot Helm, NV Goggles
- Elite: 675,000 XP - Custom Camo 1, 2 & 3
Weapon Statistics:
Note: Stats are for reference; weapon handling varies by player.
Key: DMG = Damage Rating, RNG = Range Rating, ACC = Accuracy Rating, Ammo = Magazine Capacity
- Submachine guns:
- MP5N: DMG 5, RNG 2, ACC 8, Ammo 30
- MP7A1: DMG 4, RNG 3, ACC 8, Ammo 40
- UMP45: DMG 5, RNG 3, ACC 9, Ammo 25
- P90: DMG 4, RNG 2, ACC 7, Ammo 50
- MP9: DMG 5, RNG 2, ACC 9, Ammo 30
- MAC11: DMG 4, RNG 2, ACC 6, Ammo 30
- Light MGs:
- MK46: DMG 7, RNG 4, ACC 4, Ammo 100
- 21E: DMG 6, RNG 3, ACC 6, Ammo 100
- MG36: DMG 7, RNG 4, ACC 4, Ammo 100
- M249 SPW: DMG 8, RNG 4, ACC 4, Ammo 100
- Assault Rifles:
- 552 Commando: DMG 8, RNG 7, ACC 4, Ammo 30
- AK47: DMG 7, RNG 5, ACC 4, Ammo 30
- AUG A3: DMG 7, RNG 2, ACC 5, Ammo 30
- FAMAS: DMG 7, RNG 6, ACC 4, Ammo 25
- G36C: DMG 7, RNG 6, ACC 5, Ammo 30
- G3KA4: DMG 7, RNG 8, ACC 5, Ammo 30
- M8: DMG 7, RNG 6, ACC 4, Ammo 30
- MTAR21: DMG 8, RNG 6, ACC 4, Ammo 30
- SCAR-H CQC: DMG 7, RNG 8, ACC 5, Ammo 30
- Sniper Rifles:
- M40A1: DMG 10, RNG 9, ACC 10, Ammo 5
- SV-98: DMG 10, RNG 9, ACC 10, Ammo 5
- PSG-1: DMG 10, RNG 9, ACC 10, Ammo 5
Frequently Asked Questions:
- Q: How do I use tear gas in single player or terrorist hunt?
A: You can't. Tear gas is only usable in adversarial (player vs. player) modes online, and only if the host permits it. - Q: What does adversarial mode mean?
A: It refers to any game mode where players compete against each other, rather than against AI-controlled enemies. - Q: Why does the server host seem invincible or have an advantage?
A: This is known as Host Advantage. Since the server runs on the host's console, they experience no lag or delay. The best you can hope for is a good connection to the host to minimize lag. - Q: Can I make my own armor?
A: No, you can only custom make your own camouflage patterns and choose 3 colors for them. This feature requires Elite rank. - Q: Are unlocked armors from higher ranks better than starter armor?
A: No, unlocked armors have different appearances but provide the same protection and mobility ratings as their corresponding class starter armor. - Q: Is there a melee attack in this game?
A: No, there is no melee attack in Rainbow Six Vegas. - Q: I have infinite ammo for my pistol. Is this a bug?
A: No, this is intended. All players have infinite ammo for their pistol. - Q: I encountered a player who was impossible to kill, seemingly running in place. What is this?
A: This is a game glitch, likely performed intentionally. If you are the host, ban the player. If not, ask the host to ban them. If the host is glitching, leave the server to avoid cheaters. - Q: What is 'boosting' and how do I do it?
A: Boosting is an exploit where players let their game run idle to collect XP without playing. While the author doesn't actively discourage it, it's considered an exploit and won't be discussed further. - Q: Can I ask a question not covered here?
A: Yes, you may email the author at the address provided at the top of the FAQ. If it's a good question, it will be added to the FAQ with credit.
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