Full Yakuza 0 table of contents including story walkthrough chapters, substories, combat styles, minigames, and more.
Sections:
- Introduction
- FAQ
- Notes on Missable Trophies
- The Basics
- Basic Controls
- Menus
- Hints & Tips
- Exploring Japan
- Common Attractions
- Kamurocho, Tokyo
- Sotenbori, Osaka
- Important Characters
- Glossary of Terms
- Combat and Abilities
- Basic Combat
- Mr. Shakedown
- Upgrading
- Kazuma Kiryu: Brawler Style
- Kazuma Kiryu: Rush Style
- Kazuma Kiryu: Beast Style
- Kazuma Kiryu: Legend Style
- Goro Majima: Thug Style
- Goro Majima: Slugger Style
- Goro Majima: Breaker Style
- Goro Majima: Legend Style
- Story Walkthrough
- Chapter 1: Bound By Oath
- Chapter 2: The Real Estate Broker in the Shadows
- Chapter 3: A Gilded Cage
- Chapter 4: Proof of Resolve
- Chapter 5: An Honest Living
- Chapter 6: The Yakuza Way
- Chapter 7: A Dark Escape
- Chapter 8: Tug of War
- Chapter 9: Ensnared
- Chapter 10: A Man's Worth
- Chapter 11: A Murky Riverbed
- Chapter 12: Den of Desires
- Chapter 13: Crime and Punishment
- Chapter 14: Unwavering Bonds
- Chapter 15: Scattered Light
- Chapter 16: The Proof of Love
- Finale: Black and White
- Real Estate Royale
- Basics of Real Estate
- Your Staff
- Properties
- Challenges of Running a Business
- The Five Billionaires
- Cabaret Club Czar
- Basics of a Cabaret Club
- The Hostess Brigade
- Preparing your Platinums
- Business Partners
- Rival Battles with the Five Stars
- Substories
- Overview
- Chapter 2 Substories
- Chapter 3 Substories
- Chapter 4 Substories
- Chapter 5 Substories
- Chapter 6 Substories
- Chapter 7 Substories
- Chapter 8 Substories
- Chapter 10 Substories
- Finale Substories
- Masters
- Bacchus
- Kamoji
- Miss Tatsu
- Sometaro Komeki
- Fei Hu
- Areshi
- City Exploration
- Telephone Cards
- Video Clips
- Dream Machines
- Coliseum
- Arcade Games
- Fantasy Zone
- Out Run
- Space Harrier
- Super Hang-On
- UFO Catcher
- Gambling Games
- Baccarat
- Blackjack
- Cee-lo
- Cho-han
- Koi-koi
- Oicho-kabu
- Poker
- Roulette
- Minigames
- Batting Center
- Bowling
- Catfights
- Darts
- Disco
- Fishing
- Karaoke
- Mahjong
- Pocket Circuit
- Pool
- Shogi
- Telephone Club
- Heat Actions
- Dragon & Tiger
- Destinations
- Agents
- Recipes
- Parts
- Items
- Recovery
- Equipment
- Other
- Pocket Circuit Components
- Completion List
- Completion Metrics
- Completion Points and the Shrine/Temple
- DLC (downloadable content — extra missions or items released after launch)
- New Game + and Premium Adventure
- Climax Battles
- Trophies/Achievements
- Red Light Raid
- Characters
- Missions
- Standard Guide Stuff
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