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Mission 3: Repair & Transport
Advance Wars

Mission 3: Repair & Transport

Complete walkthrough for Mission 3: Repair & Transport in Advance Wars 1+2: Re-Boot Camp. Learn how to capture cities, heal units, and defeat Olaf's forces.

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Complete walkthrough for Mission 3: Repair & Transport in Advance Wars 1+2: Re-Boot Camp. Learn how to capture cities, heal units, and defeat Olaf's forces.

Walkthrough
  1. 1
    Nell Day 1: Move your easternmost infantry 3E to capture a neutral city. Move your northern mech 2E. Move all other units (2 infantry, 1 mech) as far east as possible. End turn.
  2. 2
    Olaf Day 1: Olaf's infantry and mechs move 2W. His tanks do not move.
  3. 3
    Nell Day 2: Finish capturing the neutral city with your infantry. Move your bottom mech 2E to capture an enemy city. Move your southern mech 2E. Move your bottom infantry 1E 2S to capture another neutral city. Move your middle infantry 3E to capture another enemy city. Move your top infantry to capture the last neutral city.
  4. 4
    Olaf Day 2: Olaf's bottom infantry and mech move 2W. His upper mech moves 2W. His upper infantry moves 2W 1N. His tanks do not move.
  5. 5
    Nell Day 3: Finish capturing any remaining cities. Move your remaining infantry 1S 2E and your other mech 2E. End turn.
  6. 6
    From Turn 3 onwards: Defeat all of Olaf's infantry and mechs. You then have two options: either defeat his tanks or sneak around them to capture the enemy HQ. The mission briefing mentions capturing the HQ without bothering the tanks, as they cannot reach it due to the river and mountains.
Tips
  • The AI may not act consistently, so use this guide as a general idea rather than a strict turn-by-turn plan.
  • You can use captured properties to heal your units, especially mechs, to help defeat tanks.
  • Olaf starts with 4 tanks, which is a significant advantage.

Starting Properties:

  • Orange Star: 0 Cities, 0 Factories, 0 Airports, 0 Seaports
  • Blue Moon: 4 Cities, 0 Factories, 0 Airports, 0 Seaports
  • Neutral: 3 Cities, 0 Factories, 0 Airports, 0 Seaports

Starting Units:

  • Orange Star: 4 Infantry, 2 Mech
  • Blue Moon: 2 Infantry, 2 Mech, 4 Tank

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