Learn about evidence collection and high-powered bullets in Blade & Sorcery Act 2, including unlock conditions.
Walkthrough
- 1If McCoy did not pick up either piece of evidence from the police station in Act 2, he will not realize that Guzza set him up.
- 2The 18 high-powered bullets cannot be picked up if McCoy did not enter this area earlier in Act 2.
Tips
- Ensure you collect all evidence from the police station in Act 2 to progress the story correctly.
- Be aware that access to the 18 high-powered bullets is restricted to players who visited the area in Act 2.
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