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NOTES (38)
Blade & Sorcery

NOTES (38)

Learn how to trigger the alarm in Tyrell's office and get sent to lockup in Blade & Sorcery. Avoid the ventilation shaft cop.

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Learn how to trigger the alarm in Tyrell's office and get sent to lockup in Blade & Sorcery. Avoid the ventilation shaft cop.

If McCoy waits in Tyrell's office for too long, or if he re-enters the office after leaving, the alarm will sound. This will automatically send him to lockup.

Additionally, if McCoy returns to the lobby of the Tyrell building, a cop will be waiting for him outside the ventilation shaft. This will also result in him being sent behind bars.

Tips
  • Be mindful of how long you stay in Tyrell's office.
  • Avoid returning to the lobby after leaving the Tyrell building to prevent encountering the waiting cop.

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