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Enemies 1-25
Bloodstained: Ritual of the Night

Enemies 1-25

Explore the first 25 enemies in Bloodstained: Ritual of the Night. Learn their stats, drops, weaknesses, and strategies to defeat them effectively in this comprehensive guide.

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Explore the first 25 enemies in Bloodstained: Ritual of the Night. Learn their stats, drops, weaknesses, and strategies to defeat them effectively in this comprehensive guide.

This guide covers enemies #1 through #25 in Bloodstained: Ritual of the Night, detailing their stats, item drops, resistances, and shard information.

#EnemyLevel (Normal/Hard)HP (Normal/Hard)XP (Normal/Hard)Item DropsShardDescription
1Morte2 / 411 / 241 / 1Resist (Slash: 0, Strike: 0, Thrust: 0, Fire: -25, Ice: 0, Thunder: 0, Light: -50, Dark: 0, Poison: 100, Curse: 100, Stone: 50)NoneSlow-moving obstacles with no attacks. They disappear over time and are not worth fighting for experience.
2Seama3 / 516 / 273 / 5Writhing Limb (12.00%), Halite (5.00%), Resist (Slash: 0, Strike: 0, Thrust: 0, Fire: 0, Ice: 25, Thunder: -50, Light: 0, Dark: 0, Poison: 0, Curse: 0, Stone: 50)Cerulean Splash (3.00%)Jumps and stabs with tentacles, also spits a bouncing water projectile. Slow-moving, making it easy to approach and attack.
3Cannon Morte3 / 517 / 288 / 14SP Rounds x3 (10.00%), Cannon Scrap (12.00%), HP Rounds x3 (3.00%), Elm (4.00%), Resist (Slash: 0, Strike: -25, Thrust: 20, Fire: -25, Ice: 0, Thunder: 0, Light: -25, Dark: 20, Poison: 100, Curse: 100, Stone: 50)Flame Cannon (2.00%)Shoots cannonballs with limited range. Attacks are slow and can be dodged. Staying at mid-range is safe, or use Cerulean Splash.
4Aello4 / 620 / 3011 / 17Tomato (8.00%), Lemon (4.00%), Monster Bird Tear (8.00%), Resist (Slash: 0, Strike: 0, Thrust: -50, Fire: -25, Ice: 0, Thunder: 0, Light: 0, Dark: 0, Poison: 0, Curse: 0, Stone: 50)Gale Crawler (4.00%)Hovers and shoots feathers when flapping speeds up. Can be a distraction. Focus on ground enemies first, then deal with Aello.
5Ghost4 / 619 / 2815 / 23Ectoplasm (10.00%), Ether (6.00%), Alkahest (12.00%), Resist (Slash: 15, Strike: 15, Thrust: 15, Fire: 15, Ice: -50, Thunder: -50, Light: -50, Dark: 0, Poison: 100, Curse: 100, Stone: 50)Summon Ghost (2.00%)Flying enemy that darts. Can be baited to attack from above. Requires precise timing to hit.
6Dullahammer5 / 744 / 6223 / 33Sea Urchin (8.00%), Bronze (12.00%), Dullahammer Helm (3.00%), Iron (8.00%), Resist (Slash: 0, Strike: -50, Thrust: 0, Fire: 0, Ice: 0, Thunder: -50, Light: 0, Dark: 0, Poison: 0, Curse: 0, Stone: 50)Head Flail (4.00%)Slow enemy with a ball and chain. Takes two wind-ups before swinging. Striking weapons or Cerulean Splash are effective.
7Giant Rat5 / 724 / 3321 / 28Cheese (12.00%), Rat Tail (10.00%), Rat Teeth (4.00%), Resist (Slash: 0, Strike: 20, Thrust: 0, Fire: -25, Ice: 0, Thunder: 0, Light: 0, Dark: 0, Poison: 0, Curse: 0, Stone: 50)Summon Rat (4.00%)Fast-moving enemy that runs back and forth. Simple but quick.

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