A complete walkthrough for the Galleon Minerva, Arvantville, Entrance, and Garden areas in Bloodstained: Ritual of the Night, detailing points of interest, loot, and secrets.
This guide covers the Galleon Minerva, Arvantville, Entrance, and Garden areas in Bloodstained: Ritual of the Night, detailing key points of interest, loot locations, and secrets within these zones.
Galleon Minerva
Points of Interest
- A: Double Jump: Area above inaccessible until Double Jump is acquired.
- B: Double Jump: Jump from a broken pole to a platform on the left. Possible with Flashing Air Kick, easier with Double Jump.
- C: Cannon: Wall blocked until approached from the right. Ignite the cannon with a fire spell to blast it open.
- D: Reflector Ray: Jump from a pole to a platform on the right with Flashing Air Kick, or use Reflector Ray from the ground.
- E: Boss: Location of the prologue boss fight.
Loot
- 1 (Green Chest): Knife, Kung Fu Shoes - In the starting room. Required to progress.
- 2 (Brown Chest): Potion - Directly right of the Teleportation Room.
- 3 (Green Chest): Country Dress - Directly above the Teleportation Room. Reach by jumping from a swinging pole in the room to the right.
- 3 (Weak Wall): HP Max Up - Directly above the Teleportation Room. Reach by jumping from a swinging pole in the room to the right. Break the far-left wall.
- 4 (Green Chest): Rusted Ring - In the left of two large top-deck areas, on the floor behind a Dullahammer.
- 5 (Brown Chest): Potion - Two spaces right and one space down from the Teleportation Room.
- 6 (Green Chest): Tunic - Outside the first upper-left Save Room.
- 6 (Bookcase): Damage Types - Outside the upper-left Save Room.
- 7 (Green Chest): Hairband - One space left and three spaces down from the upper-left Save Room.
- 8 (Secret Room): 1000 Gold, MP Max Up - Two spaces up from the lower Save Room.
- 9 (Green Chest): Musketoon - Two spaces up and two spaces left of the lower Save Room.
- 9 (Brown Chest): SP Rounds x5 - Two spaces up and two spaces left of the lower Save Room.
- 10 (Blue Chest): Bronze, Cotton, Halite, Sugar - One space left and two spaces down from the Teleportation Room.
- 11 (Weak Wall): MP Max Up - One space left and three spaces down from the Teleportation Room. Break the left wall in the middle of the room.
- 12 (Green Chest): Galleon Map - Two rooms left of the lower Save Room, on the floor under Cannon Mortes.
- 13 (Brown Chest): SP Rounds x5 - Two rooms left of the lower Save Room, on the middle platform behind a crate.
- 14 (Blue Chest): Cotton, Halite, Sugar - Two rooms left of the lower Save Room, on the upper level.
- 15 (Green Chest): Short Sword - Two rooms left of the lower Save Room, on the upper level.
- 16 (Bookcase): Flashing Air Kick - Outside the lower Save Room.
- 17 (Blue Chest): Bronze, Cotton, Sugar - At the top of the room left of the lower Save Room.
- 18 (Green Chest): Tattered Scarf - Immediately above the lower Save Room.
- 19 (Blue Chest): Bronze, Cotton, Halite, Sugar - Three spaces right and one space up from the lower Save Room, in the middle of the room.
- 20 (Weak Wall): Safe Ring - In the room immediately below the right Save Room. Break the wall on the right just under the Green Chest.
- 20 (Green Chest): Claymore - In the room immediately below the right Save Room, on a platform in the upper-right corner.
- 21 (Blue Chest): Corn Seed, Rice Seed, Potato Seed - In the room below the upper-left Save Room, on the floor near the right side.
- 22 (Green Chest): Whip - Immediately right of the upper-left Save Room. Push a box right to reach the upper platform.
- 23 (Red Chest): 500 G - Immediately above the upper-left Save Room, hidden behind crates.
- 24 (Brown Chest): Potion - Just before the regional boss room.
- 25 (Red Chest): 500 G - At the end of the room left of the right-most Save Room.
With Double Jump
- 26 (Floor): Capacity Up - Use Double Jump to reach the room left of the Teleportation Room, then go through the left door.
- 26 (Green Chest): Culverin - Use Double Jump to reach the room left of the Teleportation Room, then go through the left door.
With Reflector Ray
- 27 (Green Chest): Pirate Hat - One left and two up from the right Save Room. Use Reflector Ray/Double Jump from ground or Flashing Air Kick from pole.
- 28 (Green Chest): Sanjiegun - Upper-right corner of the room right of the bottom Save Room. Use Reflector Ray to reach.
- 28 (Weak Wall): Plunderer's Ring - Upper-right corner of the room right of the bottom Save Room. Use Reflector Ray to reach and break the right wall.
With Invert
- 29 (Hidden Area): Air Apparent - On a small ledge in the upper-right corner of the left top-deck area, attached to the mast. Use Invert to reach.
Arvantville
Points of Interest
- A: Lindsay: Bounty quest giver.
- B: Johannes: Crafter.
- C: Dominique: Store. New items appear after crafting them once.
- D: Abigail: Memorial quest giver.
- E: Farmer: Bring seeds; will produce 10 of that item. Time based on screen transitions.
- F: Susie: Cooking quest giver.
- G: Camera: Used as... (description incomplete in source).
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