Learn about UMAs (Unidentified Moving Animals) and all enemy types in Crusader Kings III, including Oniis, Mush Men, and more.
Walkthrough
- 1Onii: These black, squeaky creatures attack by headbutting or charging. Some throw rubble from high places, requiring hunters. Your men automatically shoot projectiles.
- 2Onii Ring: Armed with hula hoops, they charge and spin hoops, damaging nearby units. If an Onii Ring patrols while spinning its hoop, it is invincible. Destroy what it guards first, then attack.
- 3Lotus Root Onii: These rocket soldiers fire acorns from bazookas, often from high cliffs. Send hunters. They usually do not reappear after being killed.
- 4Onii Man: Wielding spiky clubs, they attack by beating or swinging. Hit-and-run tactics are effective, but require swifter maneuvering.
- 5Pickle Pot Onii: These enemies throw pickles from jars.
- 6??? Pot Onii: These summon various other enemies from their pots. Focus attacks on the main Onii, not its summons.
- 7Arsonist Onii: These pyromaniacs set parts of the Skull Plains on fire. They squeal before igniting flames. Often placed in difficult positions requiring careful approach. Most do not reappear after being killed.
- 8Onii Hopper: Found inside many holes, these Oniis on pogo sticks bounce into your men or swing their sticks. Be ready to back up when they emerge.
- 9Dragon Hopper: An Onii Hopper riding a dragon's foot. They charge, jump, and perform ground pounds. They have more health than Onii Hoppers; stun them before attacking.
- 10Onii Cavalry: These Oniis on toy horse sticks charge and swing their sticks, identified by their cries of "Onii!".
- 11Worker Onii (Dragon): A dragon head carried by four Oniis. Attacks by breathing fire; retreat when the head opens its mouth. Stun from range for an easy kill.
- 12Work Onii (Cow): A Rodeo Cow carried by four Oniis. Attacks by charging or throwing the cow, causing a shockwave. A group of 12 hardened soldiers can kill it before it moves.
- 13Worker Onii (Tail): Four Oniis carrying a dragon's tail. Keep your distance as they may violently swing the tail, instantly killing anyone hit. A weaker poke attack is possible but unreliable. Always stun from a safe distance before engaging.
- 14Onii Ball: Some Oniis roll into balls that damage your men on contact. Come in two sizes. Destroy them quickly.
- 15Onii Metal: Fast, metallic Oniis that charge instantly when glowing red. Send one soldier after it stops charging to cling on and bash its head. If flung off, wait for it to stop before sending another.
- 16Onii Bride: The single Onii Bride spawns tiny Oniis and jumps, creating shockwaves. Stun her from a a range to allow your men to attack. Her weak Onii spawns drop treasures. Keep her stunned.
- 17Mush Man: Hostile red mushrooms that charge and headbutt at close range. Often found in groups; separate and take them out one by one.
Tips
- One of the princesses requires you to find all enemies to fill her book.
- For Oniis throwing rubble, use hunters.
- For Onii Rings, destroy what they guard before attacking.
- Lotus Root Oniis and Arsonist Oniis usually do not reappear after defeat.
- Onii Hoppers emerge from holes; be ready to retreat.
- Dragon Hoppers require stunning before engagement due to higher health.
- Worker Onii (Dragon) requires retreating from fire breath; stun from range.
- Work Onii (Cow) can be defeated quickly by a group of 12 hardened soldiers.
- Worker Onii (Tail) is dangerous; stun from a safe distance before attacking.
- Onii Balls are fast; destroy them quickly.
- Onii Metal requires careful timing; send soldiers after they stop charging.
- Onii Bride can be stunned from range for safe attacks; her spawns drop treasure.
- Mush Men are often in groups; separate them for easier elimination.
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