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Power ups
Crusader Kings III

Power ups

Crusader Kings III Power Ups let you recruit more people and improve citizen stats like health, attack, and defense. Learn about Guard badges, formations, and more.

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Crusader Kings III Power Ups let you recruit more people and improve citizen stats like health, attack, and defense. Learn about Guard badges, formations, and more.

Walkthrough
  1. 1
    Guard badge x3
    Cost: 600000 Bol
    Available: Once you have built the bridge across the river to the south of Castle Town into Onii territory.
    Effect: An additional 3 badges. Recruit up to 8 people.
  2. 2
    Guard badge x4
    Cost: 800000 Bol
    Available: Once you have gained the Farmland by defeating the club wielding Onii Man who is guarding the Onii Grounds.
    Effect: An additional 4 badges. Recruit up to 12 people!
  3. 3
    Guard Badge x5
    Cost: 1000000 Bol
    Available: Right after you have beaten the Onii King (conquered one kingdom).
    Effect: An additional 5 badges. Recruit up to 17 people!
  4. 4
    Guard badge x6
    Cost: 1200000 Bol
    Available: Once you have beaten King Duvroc of the Kingdom of the Jolly (conquered two kingdoms).
    Effect: An additional 6 badges. Recruit up to 23 people!
  5. 5
    Guard Badge x7
    Cost: 1400000 Bol
    Available: Immediately after you have beaten King TV Dinnah of the Primetime Kingdom (conquered five kingdoms).
    Effect: An additional 7 badges. Recruit up to 30 people!
  6. 6
    Defense formation
    Cost: 2100000 Bol
    Available: Right after you have beaten the Onii King (conquered one kingdom).
    Effect: Train for a new formation "Guard!" It's a formation to guard the king!
  7. 7
    Evade formation
    Cost: 2350000 Bol
    Available: Right after you have beaten the Onii King (conquered one kingdom).
    Effect: Train for a new formation "Evade!" Use it to avoid battle!
  8. 8
    Calisthenics Edict
    Cost: 1880000 Bol
    Available: Once you have gained Grassland Town by defeating the Giant Frog.
    Effect: Law that makes citizens exercise at night. Adds +1 life to citizens.
  9. 9
    Give crunchy beans
    Cost: 3100000 Bol
    Available: Soon after you have obtained the Royal City by defeating the Giant Mushroom Guardian of the Mushroom Forest.
    Effect: Distribute nutritious beans to your citizens. Adds +1 life.
  10. 10
    Dash Ordinance
    Cost: 4930000 Bol
    Available: Shortly after you have given out crunchy beans. At that point, you should be making your way through the Sunflower Plains. It may also be triggered by building new things in the Royal City.
    Effect: Law making citizens run 50 metres at night. Adds +1 life to citizens.
  11. 11
    Give Pow Beans
    Cost: 6500000 Bol
    Available: Shortly after you have enacted the Dash Ordinance. It may also be triggered by building new things in the Royal City.
    . Adds +1 life.
  12. 12
    Jumping Jack Edict
    Cost: 8800000 Bol
    Available: Right after you have beaten King Duvroc of the Kingdom of the Jolly (conquered the second kingdom). It may also be triggered by building new things in the newly obtained Soldier Town.
    Effect: Law that makes citizens do jumping jacks. Adds +1 life to citizens.
  13. 13
    Give Muscle Beans
    Cost: 11050000 Bol
    Available: Some time after you have enacted the Jumping Jack Edict and gained both the Glamour Town and Miner's Town.
    . Adds +1 life.
  14. 14
    Weapons Research
    Cost: 950000 Bol
    Available: From the merchant after you have bought the Jump Cannon, soon after you have defeated the Onii King.
    Effect: We will develop stronger weapons.
  15. 15
    Armour research
    Cost: 1180000 Bol
    Available: From the merchant after you have bought the alarm clock, soon after you have defeated the Onii King.
    Effect: We will develop stronger armour.
  16. 16
    Super Weapons
    Cost: 3100000 Bol
    Available: From the merchant after you have conquered three kingdoms. You may be required to pay your minister Liam and Verde for the merchant to appear.
    Effect: We will develop awesome weapons!
  17. 17
    Super Armour
    Cost: 3530000 Bol
    Available: From the merchant after you have bought the super armour. You may be required to pay your minister Liam and Verde for the merchant to appear.
    Effect: We will develop more awesome armour!
  18. 18
    Rare Armour
    Cost: 29100000 Bol
    Available: From the merchant soon after you have conquered five kingdoms.
    Effect: This is the rare armour that the peddler left behind.
Tips
  • You will get more and more power ups as you progress through the game.
  • Some power ups are unlocked by defeating specific enemies or conquering kingdoms.
  • Pay attention to the availability conditions for each power up, as they are tied to specific game progression points.

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