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Mt. Sobamanjaro
Crusader Kings III

Mt. Sobamanjaro

Complete the Mt. Sobamanjaro section in Crusader Kings III. Find Art Piece 88, Art Piece 72, and defeat the Long Sauvage challenge.

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Complete the Mt. Sobamanjaro section in Crusader Kings III. Find Art Piece 88, Art Piece 72, and defeat the Long Sauvage challenge.

  • 8 hardened soldiers
  • 6 hunters
  • 2 cooks
  • 2 farmers
  • 3 giga carpenters
  • 3 miners
  • 3 lumberjacks
Walkthrough
  1. 1
    Head east from the start to a junction, then take the northbound path to find a crashed UFO. Reactivate it to receive a rabbit for the Animal Book.
  2. 2
    Return to the hammer sign and use your giga carpenters to build a Jump Cannon. You can now leave and return to this area.
  3. 3
    The Great Appliance (Televideo, worth 1780000 Bol) and Robin's Bow (raises attack power) are available.
  4. 4
    Verde will speak with you about your kingly behavior and your appreciation for flowers.
  5. 5
    Return to Sobamanjaro (select it on the menu). Take the eastbound path at the junction to find a Cow Onii Worker. Defeat it and proceed to a hole.
  6. 6
    Prepare for Yvonne the giant frog to emerge. Run away and defeat her from a distance.
  7. 7
    Dig to unearth Art Piece 88, "Lips Man" by Ogatamatsushima, after fighting off Onii and Cow Onii Workers.
  8. 8
    Continue along the path to find four Oniis carrying a giant red tail (Worker Onii (Tail)). Retreat immediately when you see smoke, as they will lash their tail, instantly killing anyone hit. Use a hit-and-run strategy with your hunters.
  9. 9
    After defeating the Worker Onii (Tail), move north at the fork to find a Crab Onii. Arrows may not deal much damage, but you can stun it for your soldiers to destroy.
  10. 10
    Open the crack in the ground to expose a hot spring. Examine the red sign to discover Wonder Spot #16: Hidden Hot Spring.
  11. 11
    Further north, find a hole and Art Piece 72, "Breaktime Family" by Masao. The hole cannot be opened yet.
  12. 12
    Return to the Jump Cannon and head north to enter Mt. Sobamanjaro proper. You may have acquired Charlie Beef for the Gourmet Book.
  13. 13
    Enter the mountain and listen for a gloomy version of Frere Jacque. Open the first crack for a hot spring and examine the picture.
  14. 14
    Pancho will deliver a letter of challenge from King Long Sauvage, who considers your kingdom, Antpoko, insignificant.
  15. 15
    Your objective is to climb to the top of the mountain and be higher than Long Sauvage before time runs out. Giga carpenters are essential for constructing bridges.
  16. 16
    Talk to the mounties and the registrar. The registrar will mock your size and confidence, comparing you to King Long Sauvage.
  17. 17
    A lightning bolt signifies Long Sauvage calling for lunch.
  18. 18
    A mounty attempts to deliver food up the mountain, but birds and another climber eat most of it. Only an apple core reaches Long Sauvage at 487m 95cm.
  19. 19
    Long Sauvage welcomes you to the mountain for a race, with railway crossing gates rising.
  20. 20
    Long Sauvage Challenge: This is a rally-style game with a time limit. Extend the time by passing through checkpoints. You lose if time runs out. Checkpoints close after a while, so ensure everyone passes before they close to avoid elimination.
  21. 21
    Your objective is to reach an altitude of 487m.
  22. 22
    Run along the path and pass the first checkpoint (an auto-save point you restart from on death).
  23. 23
    Use your miners to break through two rocks blocking the next path.
  24. 24
    The subsequent path features Sauvage's beard strands slamming down. Enter guard formation and run through as the closest beard strand begins to rise. Avoid incendiary shells from the mounties.
  25. 25
    Pass through the next checkpoint.
Tips
  • Be prepared for instant death from the Worker Onii (Tail)'s tail lash.
  • While arrows may not be effective against the Crab Onii, stunning it is key.
  • Giga carpenters are crucial for building bridges to reach higher altitudes during the Long Sauvage challenge.
  • Ensure your team has the required number of specialists before entering Mt. Sobamanjaro proper.
  • The Long Sauvage challenge requires careful timing to pass checkpoints before they close.
  • Gold Star (drops from the sky after the UFO encounter)
  • Animal Book entry (rabbit)
  • Televideo (worth 1780000 Bol)
  • Robin's Bow (raises attack power)
  • Art Piece 88, "Lips Man" by Ogatamatsushima
  • Art Piece 72, "Breaktime Family" by Masao
  • Wonder Spot #16: Hidden Hot Spring
  • Charlie Beef (Gourmet Book entry)

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