Learn how to start the Silent Stones side quest in Darksiders 2. Find Oran in the Fjord and use the Maker's Key to begin this task.
Alright, so you're looking to get started on the 'Silent Stones' side quest in Darksiders 2. It's pretty straightforward, but you'll need to have made a bit of progress first. You'll eventually find a disabled gatekeeper chilling in a small area off the main lake in the south-western part of the Fjord. You know, the one you probably passed by earlier.
The key thing here is that you can't activate him right away. You'll need to grab the Maker's Key first. The game hands this over after you deal with those smarty-pants at the Tri-Forge, which happens just before you head into The Lost Temple. Once you've got that Maker's Key in your inventory, head back to that disabled gatekeeper. Use the key on him, and bam! He'll spring to life. Turns out his name is Oran, and he's got a bit of a problem he needs your help with.
After you get Oran up and running, he'll give you two things: another side-quest called “Wandering Stone,” and he'll hand over Oran’s Heartstone Fragment. That's how you kick off this particular bit of business!
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