Follow our comprehensive walkthrough for Dishonored: Death of the Outsider's Part 3, covering the 'One Last Fight' mission, including loot locations, bonecharms, and strategies.
Walkthrough
- 1One Last Fight
- This walkthrough is written for medium difficulty. Loot distribution and locations should not be significantly affected by difficulty settings.
- 2Dreadful Wale
- Players assume the role of Billie Lurk, tracking down her mentor, Daud.
- 3Unlike Dishonored 2, the Dreadful Wale contains no coins, only documents for flavor. There is no trophy for reading all documents.
- 4Contracts are introduced: optional side missions found on Billie's desk or later on black market bulletin boards. They offer extra coin for specific actions and are missable if not discovered in-game.
- 5Contract rewards contribute to the mission's total coin count and are awarded after the mission. Completing a contract's objective before learning about it can save time. The trophy for completing all contracts requires killing.
- 6When ready, read the mission board and exit to the Albarca Baths via the nearby rail station.
- 7Billie's starting power, Rat Whispers, is introduced. Rats can provide hints about shortcuts and bonecharm locations. Speaking to rats five times earns a trophy.
- 8Northern Campo Seto District
- Coins: 522 [522/2050]
- 9Bonecharm: 1 [1/6]
- 10Paintings: 0 [0/1]
- 11Billie arrives via carriage near an old tunnel. Break through a boarded wall to reach the derelict rail station.
- 12Loot in the rail station area includes two copper wires, one in a small garage outside.
- 13The area has guards; they can be dealt with individually by splitting up. Players can proceed at ground level through a sewer tunnel or climb using drainage pipes to a balcony with an open window.
- 14The balcony route leads directly to the Albarca Baths' bookmaker apartment, containing a significant portion of the game's loot.
- 15A safe in the apartment contains valuable loot. Its combination can be found by stealing a note from the bookmaker or by observing the book organization on a shelf (451).
- 16The first bonecharm is located on the desk in the bookmaker's apartment.
- 17Coins found in the rail station area: 10 in an off-street shack, 10 in the sawmill's garage.
- 18Coins found in the bookmaker's apartment: 10 (avocet feathers on desk), 15 (bath salts in shower), 395 (safe contents), 35 (kitchen table). Total: 440.
- 19The apartment's front door key is on a hook nearby. A duplicate key is in a shelf basket near the entryway.
- 20Remaining coins are on the Baths' outer street, on a balcony by the pawnshop (accessible via awnings), or in the train tunnel.
- 21Coins in the train tunnel: 2 (on mattress near wolfhounds).
- 22Coins on the Baths' street: 5 (balcony by pawn shop), 10 (NPC: male civilian).
- 23A springrazor is hidden in a broken shop window.
- 24Raw whalebone can be found, stolen from Eyeless thugs. Custom bonecharm crafting with raw whalebone is not available until mission three.
- 25Wolfhounds are present in the train tunnel. Killing them does not count as a 'kill' for game tracking purposes.
Tips
- The Concealment Finish upgrade can help with enemy AI perception.
- Rat Whispers can provide hints for shortcuts and bonecharm locations.
- Completing contracts is optional but can provide significant coin.
- Be aware of missable contracts; they must be discovered in-game to be undertaken.
- Wolfhounds do not count towards the game's kill count.
- Raw whalebone can be collected early, though custom bonecharm crafting is not yet available.
- Contract rewards are given after the mission and contribute to the overall coin total.
- Speaking to rats five times earns a trophy.
- Completing all contracts (requiring kills) earns a trophy.
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