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Part 14
Europa Universalis IV

Part 14

Explore the detailed stats, national ideas, and leaders for various nations in Europa Universalis IV, including Mexico, Peru, Quebec, Shawnee, and USA, as part of Part 14.

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Explore the detailed stats, national ideas, and leaders for various nations in Europa Universalis IV, including Mexico, Peru, Quebec, Shawnee, and USA, as part of Part 14.

This section details the governmental, cultural, religious, and idea set statistics for several nations in Europa Universalis IV, along with their available leaders.

Province

  • Aristocracy / Plutocracy: -5
  • Centralisation / Decentralisation: 5
  • Innovative / Narrowminded: 5
  • Mercantilism / Freetrade: 0
  • Offensive / Defensive: -5
  • Land / Naval: -5
  • Quality / Quantity: 4
  • Serfdom / Free Subjects: -5
  • Technology Group: New World
  • Religion: Animism
  • Primary Culture: Mayan

National Ideas: Deus Vult, Divine Supremacy, Patron of Art, National Conscripts, Military Drills, Glorious Arms, Battlefield Commissions, Superior Seamanship, Merchant Adventures, Excellent Shipwrights

Leaders:

  • 1453 - Ah Xiu (6.4.5)
  • 1464 - Tutul Xiu (5.5.4)
  • 1492 - Napot Xiu (5.6.5)

Mexico

  • Government: Administrative Monarchy
  • Capital: Tenochtitlan, Mexico Province
  • Aristocracy / Plutocracy: -2
  • Centralisation / Decentralisation: 0
  • Innovative / Narrowminded: 0
  • Mercantilism / Freetrade: -5
  • Offensive / Defensive: 0
  • Land / Naval: -1
  • Quality / Quantity: 2
  • Serfdom / Free Subjects: 0
  • Technology Group: Latin
  • Religion: Catholic
  • Primary Culture: Castillian

National Ideas: National Conscripts, Church Attendance Duty, Military Drills, Divine Supremacy, Battlefield Commissions, Deus Vult, Shrewd Commerce Practice, Engineer Corps, Merchant Adventures, Grand Army

Leaders: None?

Peru

  • Government: Administrative Republic
  • Capital: Lima, Lima Province
  • Aristocracy / Plutocracy: -4
  • Centralisation / Decentralisation: -4
  • Innovative / Narrowminded: -4
  • Mercantilism / Freetrade: -2
  • Offensive / Defensive: 2
  • Land / Naval: 0
  • Quality / Quantity: -3
  • Serfdom / Free Subjects: 1
  • Technology Group: Latin
  • Religion: Catholic
  • Primary Culture: Castillian

National Ideas: National Conscripts, Church Attendance Duty, Military Drills, Divine Supremacy, Battlefield Commissions, Deus Vult, Shrewd Commerce Practice, Engineer Corps, Merchant Adventures, Grand Army

Leaders: None?

Quebec

  • Government: Constitutional Republic
  • Capital: Kespek, Kespek Province
  • Aristocracy / Plutocracy: 0
  • Centralisation / Decentralisation: -1
  • Innovative / Narrowminded: -1
  • Mercantilism / Freetrade: -3
  • Offensive / Defensive: -1
  • Land / Naval: -2
  • Quality / Quantity: 0
  • Serfdom / Free Subjects: 3
  • Technology Group: Latin
  • Religion: Catholic
  • Primary Culture: Cosmopolitan French

National Ideas: National Conscripts, Merchant Adventures, Humanist Tolerance, Military Drill, National Bank, National Trade Policy, Bill of Rights, Cabinet, Patron of Art, Bureaucracy

Leaders: None

Shawnee

  • Government: Tribal Democracy
  • Capital: Ohio, Ohio Province
  • Aristocracy / Plutocracy: 5
  • Centralisation / Decentralisation: 5
  • Innovative / Narrowminded: 0
  • Mercantilism / Freetrade: 0
  • Offensive / Defensive: 5
  • Land / Naval: -5
  • Quality / Quantity: 0
  • Serfdom / Free Subjects: 5
  • Technology Group: New World
  • Religion: Shamanism
  • Primary Culture: Shawnee

National Ideas: Humanist Tolerance, National Conscripts, Battlefield Commissions, Grand Army, National Trade Policy, Military Drill, Cabinet, Engineer Corps, Bill of Rights, Patron of Art

Leaders:

  • 1450 - Hokoleskwa (5.4.5)
  • 1550 - Cottawamago (6.5.5)
  • 1725 - Paxinos (7.4.5)
  • 1755 - Wynepuechisika (4.5.6)
  • 1777 - Weyapersenwah (4.3.4)
  • 1800 - Tecumseh (8.9.8)

USA

  • Government: Constitutional Monarchy
  • Capital: Manhattan, Manhattan Province
  • Aristocracy / Plutocracy: 1
  • Centralisation / Decentralisation: 1
  • Innovative / Narrowminded: -1
  • Mercantilism / Freetrade: -2
  • Offensive / Defensive: 2
  • Land / Naval: -1
  • Quality / Quantity: 1
  • Serfdom / Free Subjects: 5
  • Technology Group: Latin
  • Religion: Protestant
  • Primary Culture: American

National Ideas: National Conscripts, Merchant Adventures, Shrewd Commerce Practice, National Trade Policy, Military Drill, Humanist Tolerance, Superior Seamanship

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