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Part 30
Fable II

Part 30

Complete your Fable II journey by locating all Silver Keys and unlocking every achievement, from The Pooch Pamperer to The Gargoyle.

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Complete your Fable II journey by locating all Silver Keys and unlocking every achievement, from The Pooch Pamperer to The Gargoyle.

Silver Keys Locations:

  1. Rookridge Inn: Go up the stairs and onto the balcony, then down the stairs to the railroad. The key is behind a small water tower. (15 Silver Keys, Reward: 5000 Gold)
  2. Wraithmarsh, Bloodstone Road: From Bloodstone Road, go left down the path, then right over the bridge to the chest. (20 Silver Keys, Reward: Devastation Augment)
  3. Westcliff, Brightwood Road: Follow the path until you cross a small bridge on the left into a small camp. The chest is located here. (20 Silver Keys, Reward: 10000 Gold)
  4. Fairfax Gardens, Castle Fairfax: After purchasing the castle post-game, find the key on the left side of the throne room. (50 Silver Keys, Reward: 50000 Gold)

Achievements Guide:

There are 50 achievements totaling 1000 Gamerpoints [G] in Fable II. Below is a list of all achievements and how to unlock them:

  1. [5G] The Pooch Pamperer: Play fetch with your dog. Buy a Rubber Ball from "Bowerstone's Big Pile of Stuff" in Bowerstone Market, then use the Fetch expression with your dog (RB -> Dog -> Fetch).
  2. [5G] The Archaeologist: Dig up something your dog has discovered. Your dog will detect Dig Spots; follow it and press Down on the D-Pad when the Dig icon appears.
  3. [5G] The Dog Trainer: Teach your dog a trick. Buy Dog Trick books from "Fiction Burns" in Bowerstone Market. Use the Book icon prompt (Down on D-Pad) when near your dog.
  4. [5G] The Persuader: Convince a villager to give you a present. Look for villagers with a Gift icon above their heads. Lock on (LT), find out what they like (Y), and use expressions or gifts to increase their affection. The gift icon will become colored when they are ready to give a gift; accept it (A).
  5. [5G] The Show-off: Impress a villager with a perfect expression. Use an expression with an 'A' prompt (RB -> Expression). Hold the expression until the semi-circle bar turns green, releasing it precisely when the white bar aligns with the green.
  6. [10G] The Romantic: Take a villager on a perfect date. Find a villager whose likes (Location and Expression) are shown (LT to lock on, Y to check likes). Take them to their preferred location and perform the correct expression.
  7. [10G] The Spouse: Marry a villager. Make a villager fall in love with you (gifts, expressions). Purchase a decent ring from the Jeweller in Bowerstone Market. Give the ring to the villager (Down on D-Pad when Ring icon appears). Lead them to a house you own and set it as the Marital Home via the paper by the entrance.
  8. [10G] The Parent: Have a child. After marriage, use the "Come Back To My Place" expression on your spouse (book "Come Hither. Dear" from "Fiction Burns"). Lead your spouse to your bed and choose Unprotected Sex when prompted to sleep.
  9. [5G] The Hunter: Kill a bunny rabbit. Go to Bower Lake, turn Safety Off (RB -> Turn Safety Off), find a bunny, and shoot it.
  10. [25G] The Gargoyle: Find the gargoyles' legendary treasure. Refer to the Gargoyles and Side Quests sections for details.
  11. [5G] The Chicken Kicker: Kick a chicken a good distance. Find chickens in Oakfield or the Gypsy Camp in Bower Lake and kick them.

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