Complete walkthrough for Gears of War 4 Part 12, covering the Berserker boss fight, collecting Cog Tags, and the Nightfall chapter overview including new enemies and mechanics.
Walkthrough
- 1After the door bursts open, look left for Cog Tag CT11.
- 2Lure the Berserker into the room and have it break through the door.
- 3Head outside and turn left, continuing in that direction to find the last Cog Tag in Act 1 (CT12).
- 4Ensure CT12 is collected before killing the Berserker, as its death concludes Act 1.
- 5Target the Berserker with the Hammer of Dawn twice to kill it. Aim when it's stunned or standing still.
- 6Act 2 - Nightfall Overview: The objective is to reach the Stranded Outpost to acquire a Junker. This chapter involves driving the Junker and a large firefight.
- 7New Enemies: Boomers (large Locust with Boomshots and high health) and Kryll (invincible enemies that attack in darkness).
- 8Mechanic: You must stay in the light at all times to avoid Kryll. Shoot propane tanks to progress.
- 9Act 2 - Tick Tick Boom: As Marcus, run forward and hop over the low wall.
- 10At the first corner, turn right to find a dead body with a shotgun. Pick it up.
- 11The Hammer of Dawn is offline. Choose either the left or right path; both converge later.
- 12Left Path: Head forward until you see an opening on the left. Enter the closet for grenades.
- 13After the cutscene, fight the Boomer using grenades and a shotgun, or Lancer from cover. Avoid picking up the Boomshot.
- 14After killing the Boomers and passing through the blown-open wall, head down the hallway.
- 15To the left of the Emergence Hole with a Corpser, enter a large room with low walls. The exit hallway is straight ahead.
- 16A Locust will open a door; kill it with your shotgun and proceed.
- 17In the room with rusted shelves, find grenades behind one if needed.
- 18In the alley, take cover behind the first small wall.
- 19Aim your Lancer at the large hole in the wall to the north and eliminate the sniper.
- 20Engage the outside enemies, using the Lancer for distance and shotgun for close range.
- 21Help allies across the fence if they are struggling.
- 22Head inside and go right. Two Wretches will appear; use the shotgun.
- 23Take cover and shoot, or use the shotgun on Casual difficulty.
- 24This is where the left and right paths meet.
- 25Right Path: Roadie run down the alley. Head up the broken cement ahead.
- 26A pillar will fall to your left, creating a checkpoint. Climb over it and up the stairs.
- 27Watch the cutscene and defeat the Boomers using grenades and the Lancer.
Tips
- On Insane difficulty, the Berserker requires three Hammer of Dawn bursts. Ensure the beam is continuous until recharge is needed before the third burst.
- When fighting the Boomer, use grenades and the shotgun for close-range effectiveness.
- For the alley fight, prioritize eliminating the sniper first.
- Use cover effectively during firefights.
- On Casual difficulty, the shotgun can be very effective throughout.
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