Complete the Bonny Greens Adventure in Mario Golf: Super Rush. Learn how to clear tutorials and challenges, including getting 60 points in Tutorial 1.
Walkthrough
- 1After creating your character and watching the opening scenes, go to the far left and interact with the bed to sleep.
- 2Leave the room and go downstairs from the living room.
- 3Exit the building and follow the arrow to your destination.
- 4You will receive a watch which allows access to the menu (using the + button) to check the map, character stats, and equipment.
- 5Go slightly left to receive your clubs. You are given several and can equip up to seven without affecting speed.
- 6If you are unsure about club usage, consult the golf lingo in the in-game guide via the menu.
- 7Speak to the coach to begin the first tutorial.
Tutorial 1:
- Clear this tutorial by scoring 60 points.
- You need to have the ball stop at the 10 mark for 10 points, 6 times.
- For the first 5 shots, aim straight, use the overhead view if needed, and apply power just below the shift range (red triangles). Avoid using maximum power or going too far into the red triangles to maintain accuracy.
- As you level up and increase your control stat, the red triangle on the power gauge decreases, so adjust your power accordingly.
- For the next 5 shots, the target moves further away. To get 10 points, aim towards the center of the circle and use maximum power, even into the danger zone.
- You should score well above 60 points after 10 shots.
- You can restart from the beginning if needed.
- Upon completion, you will gain EXP and money, likely leveling up. You can then increase your stats. Be aware that neglecting some stats may cause them to decrease upon leveling up; you can prevent this by allocating a point to them as they are about to decrease or on the following level.
- Input stat points as desired and proceed. This tutorial can be replayed by speaking to the coach.
Challenge 1:
- Speak to the red-shelled turtle with a blue exclamation mark near the coach to start this challenge.
- This challenge tests accuracy, similar to Tutorial 1. The rules are the same, but you can change clubs; the driver is still recommended.
- You need 80 points. For the first 5 shots, the target is further in than in the tutorial. Aim for approximately 146 meters to reach the 10-point zone. Keep in mind your control stat affects accuracy, especially when aiming in the risky zone.
- Alternatively, aim below the danger zone and double-tap A for a top spin to increase distance after landing.
- For the last 5 shots, reaching the 10-point zone requires hitting over 156 meters, likely with top spin. This necessitates increasing your strength stat by about 2-3 levels.
- While a perfect score might be unattainable, you can reach 80 points by landing on the 7, 8, or 9-point zones using maximum power shots, with optional top spin for the 9-point zone.
Tutorial 2:
- Speak to the turtle with the orange speech bubble on the other side of the practice area to begin.
- This tutorial covers shots needed when close to the hole but outside putting range.
- Use an Approach wedge and half shots, factoring in landing distance and ball roll, to get the ball as close to the hole as possible.
- You score points based on proximity to the hole; landing within the blue area or in the hole counts as 10 points.
- Set the power gauge slightly before the flag marker to land in the blue area.
- Score 10 points to clear this part, with 3 shots available.
- The second and third parts are similar but involve slightly higher and lower elevations for the hole, requiring minor adjustments in power.
- You need 10 points for each of these parts.
Challenge 2:
- Speak to the red turtle near the previous tutorial to start this challenge.
- This challenge is similar to Tutorial 2, but you will play all 3 holes consecutively with 3 shots per hole.
- You need 80 points to clear the challenge. Use the same methods as the tutorial to succeed.
Tutorial 3:
- This tutorial focuses on putting.
- You need to putt the ball into the holes. There are 3 different holes, and you have 3 shots for each, with a goal of 10 points. Getting the ball in or very close awards 10 points.
- The primary difference between each hole is elevation.
- For putts on even elevation, account for basic distance.
- For higher elevation, aim the gauge significantly above the flag marker to reach the hole.
- For lower elevation, do the opposite, keeping the gauge quite low.
Tips
- Use the overhead view (minimap (the small circular map in the bottom-left corner of your screen)) in Mario Golf: Super Rush if needed for better aiming.
- Pay attention to the shot gauge and avoid using maximum power on every shot, especially early on, to maintain accuracy.
- As your control stat increases, the accuracy range (red triangles) on the shot gauge shrinks, so adapt your power usage.
- Don't be afraid to restart tutorials or challenges if you're not satisfied with your progress.
- Experiment with stat allocation upon leveling up to find the best build for your playstyle.
- For Challenge 1, increasing your strength stat is crucial for reaching the furthest targets.
- Consider using top spin (double tap A) to extend your ball's roll, especially in Challenge 1.
- In Tutorial 2 and Challenge 2, slight power adjustments are needed for varying elevations.
- In Tutorial 3, understanding how elevation affects putting is key to sinking putts.
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