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Chapter 4: The Monster Queen
Marvel's Guardians of the Galaxy

Chapter 4: The Monster Queen

Walkthrough for Chapter 4: The Monster Queen in Marvel's Guardians of the Galaxy. Learn how to navigate Lady Hellbender's lair, find collectibles, and defeat the Dweller in Darkness.

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Walkthrough for Chapter 4: The Monster Queen in Marvel's Guardians of the Galaxy. Learn how to navigate Lady Hellbender's lair, find collectibles, and defeat the Dweller in Darkness.

This guide covers Chapter 4: The Monster Queen in Marvel's Guardians of the Galaxy. Note that to collect all costumes and items, you may need to replay this chapter due to different item locations based on your choices.

Selling Groot

If you chose to sell Groot, you'll receive enough units to cover the fee. Follow the linear path, take the elevator, and watch the scenes. You'll meet Lady Hellbender, who is more interested in Drax. Groot will be sold without incident.

When you regain control, sneak past Lady Hellbender's Thugs without waking them. Use your visor and move slowly to avoid making noise. Your objective is to reach the Throne Room.

Move forward, then left and drop down. Tease Drax if you wish, then drop again. Vault over terrain and follow Gamora to a door. Have Rocket hack the terminal to enter the Throne Room.

Behind the Throne, head to the upper level to collect Components. You'll find a Costume for Drax: Guardians of the Galaxy (2014).

Return to the throne, activate your visor, and scan the rubble behind it. Have Drax throw the nearby boulder at the rubble. Send Rocket through the revealed hole. Use your visor to see the circuits on the ground and interact with the switches to connect power. Avoid activating switches that lead to doors, as this will summon guards. Complete the circuits to raise the stairs to the Throne. Climb up, hit the button, drop down, and take the elevator. Sneak past sleeping guards.

Rocket will run ahead. Use your visor to cross the area. Rocket will open the next door; follow him into the circular room with multiple doors. The first door on the left has components. The second (yellow) door is locked. The next door contains Groot and an Archive entry: Care of our Charges, plus components. The last door with Gamora has components. Approach Groot's door when ready. Follow Groot through the locked door and watch the scenes.

Selling Rocket

If you chose to sell Rocket, he will become angry during dialogue with Lady Hellbender, and you'll have to run away.

Slide down a shaft, shooting and jumping to avoid debris. You'll be chased by a drone; freeze it if you wish. Follow the linear path, fighting through waves of enemies. Climb up when they are cleared. In the next area, fight two more waves of enemies using team and environmental abilities. Use environmental cover.

Tip: Freeze shielded enemies. Shoot or have Drax throw barrels at large groups.

Exit to the right and find metal grating on the floor with a hole. Have Drax smash it open to access the level below. Follow the path to a fork. Go left first to find a pink chest with a Costume for Rocket: The 5 Horsemen of the Apocalypse. Return and take the right path. Shoot through debris to reach the Vault entrance.

Several waves of enemies will appear. While Rocket hacks the door, a large enemy will arrive. Use Ice guns and Drax to stagger it, then use Gamora's ability and Peter's Fan the Hammer for massive damage. Kill the large enemy first. Keep your distance and be ready to jump to avoid its shockwave. Once all enemies are dead, enter the vault.

Use your visor to loot everything. On the right side of the room is a Collectible: Assassin Ring. Shoot debris from the ceiling to release more loot. When gas appears, freeze the fans to stop it (you may need to do this multiple times).

Scan the cracked wall and have Gamora cut down a light. Have Drax throw the light at the crack to prepare for a boss fight.

BOSS FIGHT: Dweller in Darkness

This boss fight has two main parts.

Part 1: Tentacles

Focus on the tentacles. Shoot them while dashing to avoid their slam attacks. The impact areas light up on the ground. If party members are KO'd, revive them by standing beside them and holding Triangle.

After staggering the boss, the tentacles will drop for about 30 seconds. Use all Team abilities to weaken it enough for a Call to Action prompt. Hit it to freeze the tentacle, and Gamora will sever it.

Gel creatures will be summoned to overwhelm you, but...

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