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Useful Garnet Combos in Multiversus
MultiVersus

Useful Garnet Combos in Multiversus

Discover essential Garnet combos in MultiVersus, from basic hitstun chains to advanced air-to-ground strategies. Learn to maximize damage and secure early kills with Garnet's unique abilities.

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Discover essential Garnet combos in MultiVersus, from basic hitstun chains to advanced air-to-ground strategies. Learn to maximize damage and secure early kills with Garnet's unique abilities.

Garnet, a bruiser in MultiVersus, excels with pure combos that lead into extended damage sequences and powerful knockback for kills. Mastering her moveset involves understanding both basic ground and air combos, as well as utilizing her special abilities for strategic advantages.

Basic Pure Combos

  • Side Attack x3: A standard light attack string ending with knockback.
  • Side Attack x2 > Down Attack: Four hits with increased damage but reduced knockback compared to the three-hit string.
  • Side Attack x2 > Up Attack: Transforms the basic attack into an uppercut finisher.
  • Side Attack x2 > Down Attack > Neutral Attack: A pure combo where the charged neutral attack is effective on lower HP enemies, dealing around 20 damage with bonuses.
  • Charged Down Attack > 3x Side Attack: Difficult to land, best used on enemies below 50 HP. An Up Attack can be substituted if the enemy is above you. Effectiveness depends on HP and charge level.

Basic Air-to-Ground Combos

These combos integrate air moves with ground attacks, allowing for seamless transitions and extended offensive pressure.

  • Dair > Nair: A quick two-hit combo dealing significant damage and setting up further horizontal attacks.
  • Dair > Up Attack: A spike combo if landed directly on the opponent, good for setting up subsequent air combos.
  • Nair > Up Attack x2: Useful near the ground to launch lower HP enemies or to juggle opponents already airborne.
  • Sair > Side Attack: Land with Sair and follow up with the three-hit Side Attack string.
  • Sair > Side Attack > Side Special: A powerful finisher where the Side Special deals more damage and knockback upon landing.
  • 2x Sair: A simple double Sair combo.

Advanced Garnet Strategies

Garnet's special moves offer unique combo extension and kill potential.

  • Special Down: Allows Garnet to place a marker and teleport back to it, hitting enemies along the way. This move drags enemies and finishes with a throw, making it ideal for the end of combos on lower HP targets to secure kills due to its high knockback.
  • Special Up: The yellow zapping zone created by this move can launch enemies into the sky, guaranteeing kills on enemies at 80 HP. Combining this with the Side Attack > Down Attack combo can lead to surprisingly early kills.

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