Level your Pyromancer in Outriders: Worldslayer with Anomaly or Firepower builds. Learn skill unlocks, mod synergies, and weapon choices.
This guide covers leveling your Pyromancer from level one in the main story of Outriders: Worldslayer. If you are looking to level up from the Worldslayer level 30 boost, you can skip to the Worldslayer section.
You start at level 1 with access to the Ignite skill. You will gradually unlock more skills:
- Level 1 - Heatwave
- Level 3 - Feed the Flames
- Level 4 - Thermal Bomb
- Level 6 - Overheat
- Level 9 - Volcanic Rounds
- Level 13 - Ash Blast
- Level 17 - F.A.S.E.R Beam
- Level 22 - Eruption
Ideally, use your first three skills normally. Upon reaching level 6, swap Thermal Bomb for Overheat. Overheat synergizes with Heatwave, as Heatwave applies burn to all enemies hit, and Overheat detonates the burn for damage. This becomes your core rotation at level 6.
At level 9, you can swap Heatwave for Volcanic Rounds, depending on whether you prefer an anomaly build vs a firepower build. This is where you can begin to specialize gear, ideal weapons, and mods to support your leveling.
Feel free to alter your Apocalypse tier while leveling as necessary. The further the Apocalypse tier progresses, the more likely you’ll struggle at first. There’s no shame in dropping the tier down while you learn the class, as the Worldslayer endgame is about grinding through the Apocalypse tiers.
Pyromancer Anomaly Leveling Build
The core of the Pyromancer Anomaly build is to use skills that apply burn and ash to then detonate with Overheat for burst damage. Ideally, use Heatwave alongside Overheat. You can use Ash Blast later on if you get the T3 mod (a community-made modification that changes the game) that allows your Overheat to consume both ash and burn effects on targets. If not, then add F.A.S.E.R Beam as your final skill at level 17.
The Heatwave, Ash Blast, and Overheat combo works well with the right mods.
F.A.S.E.R Beam is a great skill with the highest skill damage of any Pyromancer skill. It is a powerful single-target skill that can also hit multiple enemies caught in its path or near the intended target. F.A.S.E.R Beam applies burn, which is useful for your Overheat. In addition, F.A.S.E.R Beam makes it much easier to kill bosses if you are playing with your natural Apocalypse tier.
Prioritize gear with Anomaly Power. This will make your status effects, skill damage, and melee attacks much stronger. You also want gear with decent ammo size for weapons like a double gun or an assault rifle, and perhaps a shotgun or an SMG for close range. You can get fire or ash ammo mods on your guns to help enhance your overheat, but it’s not necessary.
Key Mods for Anomaly Build:
- Master Consumer: Overheat consumes both Ash and Burn status effects and increases the damage by 150% if both are consumed.
- Detonator: Overheat’s cooldown reduced by 50%.
- Phoenix Force: Earn additional Anomaly Power per status consumed by Overheat for 8 seconds. Stacks up to 10 times.
- Tidal Wave: Heatwave can be activated one more time before going on cooldown.
- Hellfire: If the skill damages 3 enemies, all subsequent enemies will receive an additional 25% anomaly damage.
- Burnt-out: If the skill damages 3 enemies, all subsequent enemies will receive an additional 25% anomaly damage.
Pyromancer Firepower Leveling Build
The strength of the Pyromancer Firepower build is that all your damage comes from your guns and landing headshots (a shot that lands on the enemy's head, usually an instant kill). This makes for a more reliable leveling build, especially when you don’t have much cooldown reduction to support your skills. It also comes in handy against hard-hitting enemies at range that your skills won’t reach.
The core of the Firepower Pyromancer leveling build uses Volcanic Rounds, which adds extra damage to your rounds and applies burn to enemies hit. Activate Overheat to detonate the burn. This allows the Pyromancer to dish out damage at close and long-range while applying burn for your overheat detonation. You can reapply burns with remaining Volcanic Rounds after the explosion.
We recommend using LMGs or a Double Gun for this build, as these weapons tend to have between 52 - 150 rounds of ammo per magazine. The extent of the ammo capacity depends on the type of Double Gun or LMG. You can also use an Assault Rifle for more reliable accuracy when using Volcanic Rounds to hit weak spots, or a shotgun to spread Volcanic Rounds in close-range packs of enemies.
Key Mods for Firepower Build:
- Armor Melting: Decreases the target’s armor by 30% for ten seconds.
- Extra Mag: Volcanic Rounds gains an additional magazine before going on cooldown.
- Lava Shots: Increase your Firepower by 25% while the skill is active.
- Phoenix Force: Earn an additional Anomaly Power per status consumed by Overheat for eight seconds. Stacks up to ten times.
- Third Degree: Increases weapon damage against enemies damaged by Overheat by 30% for 5 seconds.
Pyromancer Worldslayer Leveling Build
If you’ve boosted to level 30 then you will have access to all skills.
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