Explore the Deadeye Legendary Armor Set in Outriders: Worldslayer. Learn about its set bonuses, individual pieces (Skull, Cloak, Waistcloth), and powerful mods like Charged Up and Headbanger.
The Deadeye is a universal Legendary armor set in Outriders: Worldslayer, usable by all classes. It consists of three pieces and focuses on enhancing long-range weapon damage at the expense of close-range bonuses.
Deadeye’s Legendary Set Bonuses
When all three pieces of the Deadeye set are equipped, the Long Range Weapon Damage bonus becomes permanently active, regardless of your distance from the target. However, you will no longer benefit from the Close Range Weapon Damage bonus.
This set is primarily designed for Snipers but can also benefit other weapon classes when engaging enemies from a distance, such as Light Machine Guns.
Deadeye’s Skull (Headgear)
| Icon | Name | Slot |
| Deadeye’s Skull | Headgear |
This Headgear piece comes with the following mods:
- Charged Up (Tier III): Aiming down sights charges your weapon with kinetic energy over time (up to 2 times). Firing releases the stored energy, increasing the damage of that shot by up to x damage. Bonus is lost when you stop aiming down sights.
- Plate Piercer (Tier II): Increase your Critical Damage by x%, the bonus is equal to 50% of your Armor Piercing.
The Charged Up mod is beneficial for players who consistently aim down sights, storing energy for a powerful next shot. Plate Piercer’s effectiveness scales with your Armor Piercing stat, which can be increased via the Ascension system in Worldslayer.
Deadeye’s Cloak (Upper Armor)
| Icon | Name | Slot |
| Deadeye’s Cloak | Upper Armor |
This Upper Armor piece includes the following mods:
- Headbanger (Tier III): Critical shots from Sniper Weapons deal 10% more damage. Each critical shot stacks a 60% damage bonus up to 180%. The bonus is applied to the next non-critical shot, but lost when missing a shot.
- High Velocity Bullets (Tier II): Sniper Weapon Damage is increased by 12%.
The Headbanger mod significantly boosts Sniper critical shot damage, stacking up to 180% for the subsequent non-critical shot, provided you don’t miss. High Velocity Bullets offers a direct 12% increase to all Sniper Weapon Damage.
Deadeye’s Waistcloth (Lower Armor)
| Icon | Name | Slot |
| Deadeye’s Waistcloth | Lower Armor |
This Lower Armor piece features the following mods:
- Collateral Damage (Tier III): Critical shots from Sniper Weapons deal 15% of their damage within a 3-meter radius.
- Hidden and Dangerous (Tier II): Increases your Firepower by x when shooting from cover.
Collateral Damage adds splash damage to Sniper shots, dealing 15% of the critical hit’s damage to enemies within a 3-meter radius. Hidden and Dangerous provides a Firepower bonus when shooting from cover, though its utility may be limited in fast-paced endgame scenarios where constant movement is preferred.
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