Confused by debuffs in Outriders: Worldslayer? Learn about Damage and Resistance debuffs, what they do, and how they affect your combat effectiveness. Stay alive and deal more damage!
Alright, so you're diving into Outriders: Worldslayer and you've probably noticed sometimes your damage takes a hit or you start taking way more punishment than usual. That's usually because of debuffs! Think of them as the enemies' way of messing with you, making your life harder on Enoch. They're basically negative status effects that enemies can slap on you, and they fall into two main camps: ones that mess with your damage output and ones that mess with your defenses.
Enemies can hit you with these nasty effects using their weapons or special skills, so it's good to know what you're up against. Let's break 'em down.
Damage Debuffs
These debuffs directly impact how much hurt you can dish out. It's pretty straightforward:
| Icon | Name | Effect |
| Damage Debuff | Decreased damage dealt |
So yeah, if you get hit with a 'Damage Debuff,' your guns and powers just won't hit as hard. Annoying, right?
Resistance Debuffs
This category is all about making you squishier. Enemies want you to feel every bit of their attacks, and these debuffs help them do just that:
| Icon | Name | Effect |
| Armor Debuff | Decreased Armor | |
| Resistance Debuff | Decreased Resistance | |
| Incoming Damage Debuff | Increased incoming Damage | |
| Incoming Weapon Damage Debuff | Increased incoming Weapon Damage | |
| Incoming Anomaly Damage Debuff | Increased incoming Anomaly Damage |
Basically, if you see one of these pop up, expect to take more damage overall. The 'Armor Debuff' and 'Resistance Debuff' lower your natural defenses, while the others directly crank up the damage you receive from various sources – whether it's bullets, melee, or your fancy Anomaly powers. Keep an eye out for these, and try to cleanse them off yourself if you can!
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