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Part 28
Painkiller

Part 28

Master Part 28 of the Painkiller walkthrough. Learn strategies for defeating skeleton soldiers and commandos, finding secrets, and navigating the level.

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Master Part 28 of the Painkiller walkthrough. Learn strategies for defeating skeleton soldiers and commandos, finding secrets, and navigating the level.

Walkthrough
  1. 1
    Immediately after the previous checkpoint, prepare for skeleton soldiers spawning from two directions. Use your Morph and rocket-launcher to clear them.
  2. 2
    Locate the opened door near the stairs of the main building to find a secret area (SECRET 3) containing health, ammo, and a holy item.
  3. 3
    Return outside and go to the large gas tanks at the back. Shoot a barrel to destroy the tanks and create a hole in the adjacent building wall.
  4. 4
    Enter the building through the hole. This area will spawn monsters once you hit a low platform inside. Clear out any remaining commandos until the monster count reaches 216, triggering a checkpoint upstairs (CHECKPOINT 5).
  5. 5
    Step onto the conveyor belt and ride it until you see the first commando. Step off and run alongside the belt. Defeat the grouped sados (rocket-launcher) and maso (freeze/shotgun) minions when they reach the end.
  6. 6
    Run up the far ramp to trigger a large wave of soldiers. Use your Morph and rockets to clear them.
  7. 7
    After the soldier waves, maso commandos will appear. Use the freeze/shotgun combo for an efficient kill. Collect souls and ammo, then jump onto a box to reach the next checkpoint (CHECKPOINT 6).
  8. 8
    Use boxes to quick-jump up walls: straight ahead, left, then left again. Clear out the commandos in the last tunnel and pick up super-health and ammo before the final checkpoint (CHECKPOINT 7).
  9. 9
    Drop through the wall and to the left to trigger a massive attack of skeleton soldiers and commandos. Utilize two to three Morphs here to rack up kills until the last wave is gone.
  10. 10
    Climb the ladder on the gas tank to find the exit.
  11. 11
    Before exiting, find SECRET 4: Jump off to the right of the exit onto a small tunnel roof. Drop off the other end and land on a sloped ledge. Follow the ledge to a long ladder, climb it to find quad damage and holy items.
  12. 12
    If you fall from the ledge, you will land in the conveyor belt chamber. Jump up the box used previously and turn right at the junction.
  13. 13
    The big grey doors will now be open, allowing access to SECRET 5 with ammo and armor.
  14. 14
    To access earlier parts of the map, return to the conveyor belt chamber, use a barrel or quick-jump onto the platform to the left of the conveyor belt, then jump into the long tunnel leading back to the area with two big buildings.
  15. 15
    To find SECRET 6, return to where the hook crane was. The big door is open. Push the hook through and position it against a pillar supporting the roof. Jump into the other end of the hook to reach a low roof with a mega-ammo pack.
Tips
  • Leave at least one barrel intact for later use in accessing areas.
  • The stakegun is too slow for the maso commandos; use the freeze/shotgun combo.
  • If you fall after collecting the quad damage, you will land in the conveyor belt chamber, allowing easy access to SECRET 5.
  • It can be difficult to quick-jump back onto the wall where the ladder for SECRET 4 is. Dropping through the roof gaps is a viable alternative if you don't die from the fall.
  • You can get back onto the ladders after picking up Quad Damage by quick-jumping on the left side of the ladders.
  • Secret areas contain health, ammo, holy items, quad damage, and armor.
  • Reaching monster kill counts unlocks Tarot card bonuses.

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