Learn how to kickstart your Reus game in the Classical Era! This guide covers creating water, forests, swamps, and attracting your first nomads for prosperity.
Alright, let's get you started on the Classical Era in Reus. This is all about setting up your world to get that sweet prosperity rolling in. Think of it as laying the foundation for everything else.
First things first, you gotta get some water on the map. Tell your Ocean Giant to do its thing and create some water. Once that's done, we'll use the other giants to set up your core biomes. Send the Forest Giant to one side and make a Forest, then have the Swamp Giant do the same on the other side, creating a Swamp. Now, for your first nomad, grab a Forest Giant plant and place it in the forest about four tiles away from the water. This should attract your first villager.
As that Forest Village starts to grow, keep placing plants to help it out. Focus on planting Strawberries right next to blueberries – this is a classic move to really boost your food production. While that's happening, get your Swamp Giant to start placing some plants in the swamp. You'll want to attract your second Nomad as soon as it's ready.
From here, it's pretty straightforward: keep the Forest focused on Food and the Swamp on Tech. You'll want to have your Forest Ambassador join the Forest Giant. Then, use the 'Potent Fruit' aspect to upgrade your Blueberries into Pear Trees. These Pears are key to making your Forest community really thrive.
Over in the Swamp, focus on getting a Marble, Peppermint, Marble setup going and make sure you're fulfilling your project's specializations. This is how you'll rack up the Tech points.
Now, a word of caution: don't go too fast! It's tempting to rush development, but if you push the villages too hard, they might get too aggressive, and you could end up having to reset a village, which is a real bummer. Keep an eye on their 'greed' – if you see more than three village faces pop up, it's time to lay off giving them new resources for a bit. You want them happy, not demanding.
If you play it smart with the Pear trick, you can get a Forest village to hit around 300 prosperity in just thirty minutes. That means your Swamp Village only needs to pull its weight for about 150 prosperity, which should happen naturally once you complete the project they give you.
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