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The Swamp Giant
Reus

The Swamp Giant

Learn about the Swamp Giant's powers in reus, including Create Swamp, Toxic Aspect, and Exotic Animals, and their ambassador requirements.

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Learn about the Swamp Giant's powers in reus, including Create Swamp, Toxic Aspect, and Exotic Animals, and their ambassador requirements.

The Swamp Giant in reus offers a variety of powers focused on creating terrain, enhancing flora and fauna, and direct attacks. Understanding the requirements for each power, especially the types of Ambassadors needed, is crucial for effective play.

  • Power 1 - Create Swamp: Requires a nearby Ocean to fertilize the ground.
  • Power 4 - Toxic Aspect: Level 1 requires 1 Swamp Ambassador; Level 2 requires 2 Swamp Ambassadors; Level 3 requires 3 Swamp and 1 (Any) Ambassador.
  • Power 5 - Predator Aspect: Level 1 requires 1 Desert Ambassador; Level 2 requires 2 Desert Ambassadors; Level 3 requires 2 Desert and 2 (Any) Ambassadors.
  • Power 6 - Reaction Aspect: Level 1 requires 1 Forest Ambassador; Level 2 requires 2 Forest Ambassadors; Level 3 requires 2 Forest and 2 (Any) Ambassadors.
  • Power 7 - Muck Bomb: Level 2 requires 1 Swamp and 1 (Any) Ambassadors; Level 3 requires 2 Swamp and 2 (Any) Ambassadors.
  • Power 2 - Herbs: Level 2 requires 1 Forest and 1 (Any) Ambassador; Level 3 requires 1 Forest, 1 Swamp and 2 (Any) Ambassadors.
  • Power 3 - Exotic Animals: Level 2 requires 1 Desert and 1 (Any) Ambassador; Level 3 requires 1 Desert, 1 Swamp and 2 (Any) Ambassadors.
Walkthrough
  1. 1
    Power 1 - Create Swamp: Creates a Swamp spanning 13 Tiles. Cooldown: Instant.
  2. 2
    Power 2 - Herbs: Creates Plants that produce Tech. Cooldown: 30 Seconds.
  3. 3
    Power 3 - Exotic Animals: Creates Animals that Produce Wealth. Cooldown: 30 Seconds.
  4. 4
    Power 4 - Toxic Aspect: Upgrades Plants with a Toxic Aspect, adding Tech to Plants. Cooldown: Instant.
  5. 5
    Power 5 - Predator Aspect: Upgrades an Animal with a Predator Aspect, adding Wealth and Danger to Animals. Cooldown: Instant.
  6. 6
    Power 6 - Reaction Aspect: Upgrades a Mineral with a Reaction Aspect, adding Tech to Minerals. Cooldown: Instant.
  7. 7
    Power 7 - Muck Bomb: Attacks with a projectile bomb that deals damage over time. Cooldown: 20 Seconds.

Choosing Ambassadors:

  • To unlock all Swamp Giant powers, you will need 3 Swamp, 2 Forest, and 2 Desert Ambassadors.
  • It is recommended to acquire a Swamp Ambassador early, as many of the Swamp Giant's abilities, especially upgraded ones, require a Swamp dwelling electorate.
  • Acquiring a Desert or Forest Ambassador as your second choice will unlock the second tier of either the Swamp Ambassador’s Plants or Animals.
  • Ambassadors provide a dual benefit, unlocking an aspect alongside the ability, so choose them based on the abilities you need.
Tips
  • Focus on acquiring the necessary Ambassadors to unlock the powers you intend to use.
  • The Swamp Giant's powers can be used to create Tech from Plants and Minerals, and Wealth from Animals.
  • The Muck Bomb deals damage over time, making it effective for sustained attacks.

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