Explore the Anomaly DLC for RimWorld! Learn about the Monolith, terrifying entities like Fleshbeasts and Sightstealers, and the Ambient Horror setting.
The Anomaly DLC for RimWorld introduces a variety of horror-themed scenarios and threats. Players can encounter mysterious entities, utilize new research and equipment, and engage in psychic rituals. The core of the DLC revolves around the Monolith, a structure that, once activated, begins to spawn increasingly dangerous entities. Players can choose to focus on these threats or opt for the 'Ambient Horror' setting for a less intense experience.
Key Features:
- Monolith: A central structure that, when investigated, activates and escalates the appearance of various entities. Its level increases as more entities are discovered.
- Entities: A range of terrifying creatures such as Fleshbeasts, Sightstealers, Shamblers, and Ghouls, each with unique behaviors and threats.
- Ambient Horror: A game setting that allows Anomaly threats to occur rarely, without the monolith being the primary focus, and preventing the monolith endgame.
- Anomaly Settings: The frequency of anomaly threats can be adjusted in custom difficulty settings, with specific sliders for inactive and active monolith states.
The DLC also includes new research, containment facilities, and a new endgame scenario tied to the Monolith.
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