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RimWorld

Traits

Explore the Anomaly DLC for RimWorld, detailing new entities, containment, research, psychic rituals, and the terrifying monolith. Survive the horror!

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Traits

Explore the Anomaly DLC for RimWorld, detailing new entities, containment, research, psychic rituals, and the terrifying monolith. Survive the horror!

The Anomaly DLC for RimWorld introduces a host of new horror-themed content, including mysterious entities, containment facilities, a unique research tree, psychic rituals, and new gear crafted from Bioferrite. The expansion also features a new endgame centered around a dark monolith that awakens an insane machine-mind, unleashing terrifying manifestations upon the world. Players must survive these strange happenings, study the new phenomena, and learn how to end the madness.

Key features of the Anomaly DLC include:

  • Mysterious Threats: Encounter flesh infestations, cultist attacks, shambling undead, blood rains, invisible hunters, and more.
  • Containment: Capture and study entities to harness the power of the void.
  • Research Tree: Unlock new technologies and abilities through a dedicated Anomaly research tree.
  • Psychic Rituals: Conduct rituals to interact with the void and awaken an evil machine god.
  • New Gear: Craft new weapons, utility items, and serums using the new Bioferrite resource.
  • The Monolith: A central structure that, once activated, escalates the appearance of dangerous entities and progresses the endgame.
  • Ambient Horror: An optional game mode that allows for Anomaly content without it being the primary focus, excluding the monolith endgame.

The DLC was released on April 11, 2024, and is inspired by classic horror themes and media.

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