Navigate the windy Isle of Gust in The Legend of Zelda: Phantom Hourglass. This guide details defeating enemies, finding gems, and activating windmills to access the Temple of Wind.
Walkthrough
- 1After docking, head north and up the stairs. Defeat the Miniblins; the last one drops a Red Rupee.
- 2Go down the stairs to the east, kill the Chu-Chus, and go up another flight of stairs.
- 3When the wind isn't blowing, jump across gaps to a plateau full of Miniblins. Defeat them all for a Red Rupee.
- 4Continue east across the water, defeating Chu-Chus. Reach the far east and head down to another group of Miniblins. Defeat them for a Red Rupee.
- 5Grab a bomb plant and destroy the north wall. Head through the opening.
- 6Inside, find a chest with a Courage Gem and another journal. Note the map of the Northwestern Sea with an arrow and two X marks for uncharted islands; mark the X's.
- 7Head back east and up the stairs onto the mesa.
- 8Stand south of the stairs and wait for the wind to blow, then leap across the gap. Repeat for the next jump.
- 9Kill the Miniblins for another Red Rupee. Dig in the three ground holes for another Red Rupee each.
- 10Head inside the cave. Jump into the pit with Miniblins. Three specific Miniblins (first, third, and last killed) drop Red Rupees.
- 11After killing all Miniblins, a chest appears. Open it and the existing chest for a treasure map and a Wisdom Gem, respectively.
- 12Head outside. Kill Chu-Chus. Use rising gusts of wind to reach the top of the plateau.
- 13Use the wind to jump left, then kill the awaiting Miniblins.
- 14Go down three flights of stairs, then head north. The Temple of Wind entrance is blocked by strong winds. Mark the X on the nearby map.
- 15Head back down. Go south to a rising wind, take it up, and head north. Kill Chu-Chus, then go south.
- 16Jump down and kill more Miniblins. Use the Shovel to uncover a rising wind leading to a chest with a Power Gem.
- 17Head north. Use the Shovel to uncover a gust to the left (instead of the existing one) to go upward.
- 18Head up and then down until you reach another gust. Cover it with the Shovel and take the blocked path.
- 19Continue up and dig up a patch near the stairs for a Big Green Rupee.
- 20Head up the wind gust near the previous X. Check another map with three X's marking windmills. Mark them.
- 21Head down the cliff. Bury gusts to reach rocks, then clear them and head east into the sands.
- 22Walk slowly through the sand to avoid monsters. If detected, dash to high ground. If swallowed, rub the stylus quickly. Bombs can also defeat sand monsters.
- 23Head to the southeasternmost windmill and blow into the mic to activate it.
- 24Head west, killing or avoiding monsters, to the two western windmills. Activate them.
- 25Two doors will open, clearing the wind gusts from the Temple of Wind entrance. Head inside the temple.
Tips
- The wind can be both a hindrance and a help; use it to your advantage for jumps.
- Be cautious when traversing sandy areas; slow movement is key to avoiding sand monsters.
- Use bombs to defeat sand monsters if direct combat is too risky.
- The Shovel is essential for uncovering hidden gusts of wind.
- Courage Gem
- Wisdom Gem
- Power Gem
- Big Green Rupee
- Multiple Red Rupees
- Treasure Map
- Access to the Temple of Wind
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