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Edgewater
The Outer Worlds 2

Edgewater

Follow this guide to find Hawthorne's ship, ADA, and a power regulator in The Outer Worlds 2. Includes tips for combat and exploration.

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Follow this guide to find Hawthorne's ship, ADA, and a power regulator in The Outer Worlds 2. Includes tips for combat and exploration.

Walkthrough
  1. 1
    After character creation and cutscenes, your escape pod lands. Head forward, jumping over a log (X) and crouching under a branch (Circle).
  2. 2
    Continue until you find a mutilated Marauder Thug. Sneak past canids using long grass and crouching.
  3. 3
    Enter the cave ahead. Leap down from a ledge, taking fall damage. Use the Medical Inhaler (L1) to heal. (Note: The 'Health Insurance' trophy is for using the inhaler 300 times).
  4. 4
    Inside the cave, find Guard Pelham. Heal him for XP. You can make a speech check to get a gun and ammo, and if healed, he'll give you a melee weapon.
  5. 5
    Practice drawing (Square tap), holstering (Square hold), and reloading (Square tap while holding weapon) your gun.
  6. 6
    Loot consumables behind and inside Pelham's tent. Shoot the barrels blocking the cave exit from a distance.
  7. 7
    As you exit, a Tactical Time Dilation tutorial will trigger. Use it on the two marauder enemies ahead. (Note: Aiming for the groin during TTD with human enemies unlocks the 'Poor Sportsmanship' trophy after 30 hits).
  8. 8
    Loot the marauders for improved armor and minor loot. Search their camp for consumables and Mag-Pick x 3. Open the locked crate for a Telescoping Staff.
  9. 9
    Continue down the slope, killing three more marauders. Loot their corpses and proceed towards your mission marker.
  10. 10
    Do not mistake Lieutenant Mercer and Private Kimball for enemies. Talk to Lieutenant Mercer. Mentioning Pelham may lead to a speech check for her to help clear the remaining four marauders.
  11. 11
    Approach the ship and climb aboard. Go right to find ADA, the ship's AI.
  12. 12
    Agree to pretend to be Captain Hawthorne. ADA reveals you need a replacement power regulator. Use the Engineering speech option for XP. You will reach level 2.
  13. 13
    Leave ADA's room and go through the opposite door to find the workbench. Gather loot: 15 Weapon Parts, a Sawed-Off Shotgun (break down for parts), and a Tossball Stick. A bed is available for sleeping (important for Supernova difficulty).
  14. 14
    Go upstairs. Most doors are sealed, but you can access the galley for provisions.
  15. 15
    Leave the ship. Lieutenant Mercer will attempt to fine you. Use a Lie option for XP and to avoid losing Reputation.
  16. 16
    Southeast of the Unreliable is Old Wreckage (discovery XP bonus), but avoid it for now due to tough primal enemies (especially on Supernova).
  17. 17
    Northeast of the ship is a large marauder camp with five humans and two Tamed Canids. Loot their camp for consumables, weapons, mods, and ammo. There's a level 15 locked container. Climb a ladder for more loot. (Note: Use the workbench on your ship to apply weapon mods. The 'Upgrades Available' trophy is for modifying 30 weapons).
  18. 18
    East of your ship is a smaller outpost with three enemies. Loot them and their camp.
  19. 19
    Head towards your quest marker. You'll encounter two resident corpses and three marauders in ambush.
  20. 20
    After defeating the ambushers, proceed to Edgewater. Talk to Silas, the Junior Inhumer, outside the main gate.
  21. 21
    Use a Lie option to claim you are Alex Hawthorne. Ask about a power regulator; Silas will direct you to Reed Tobson and offer a sidequest, 'A Small Grave Matter,' to collect grave fees. Agree to help.
  22. 22
    Cross the bridge past Silas, but do not enter the main gate directly.
Tips
  • Use the environment for cover and tactical advantage.
  • Conserve Medical Inhalers, especially on higher difficulties.
  • Pay attention to TTD opportunities for critical hits and trophy unlocks.
  • Looting thoroughly can provide valuable resources and gear.
  • Speech checks can bypass combat or yield extra rewards.
  • Welcome to Halcyon! trophy
  • XP and potential gear upgrades
  • Access to the ship, The Unreliable
  • Initiation of the sidequest 'A Small Grave Matter'

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