Master Virtua Fighter 5 Ultimate Showdown with Part 43's comprehensive guide to advanced moves, including Sway Back, Slipping, Phasing Turn, Neck Clinch, Throws, Reversals, Down Attacks, Back Attacks, Jump Attacks, and Wall Moves.
This section details advanced combat maneuvers and item shop information for Virtua Fighter 5 Ultimate Showdown.
Sway Back Moves:
- Sway Back Jab~Slipping
- From Sway Back: P, | (or ^)
- Sway Back Middle Kick
- From Sway Back: K
- Sway Back Straight
- From Sway Back: P+K
- Combo Cutting Elbow
- From Sway Back: P+K, P
- Combo Cutting Elbow~Ducking
- From Sway Back: P+K, P, =>
- Combo Cutting Elbow~Slipping
- From Sway Back: P+K, P, | (or ^)
- Combo Elbow Middle Kick
- From Sway Back: P+K, P, K
- Ratchadamnoen Combination
- From Sway Back: P+K, P, K then \, K during guard or hit
- Sway Back Low
- From Sway Back: K+G
- Cross Counter Hook
- From Sway Back: <=, P+K
- Cross Counter Hook~Ducking
- From Sway Back: <=, P+K, =>
- Cross Counter Hook~Slipping
- From Sway Back: <=, P+K, | (or ^)
Slipping Right Moves:
- Slipping Right
- |(or ^) P+K+G (front side)
- Slipping Right~Ducking
- From Slipping Right: =>
- Slipping Right~Slipping
- From Slipping Right: | (or ^) (back side)
- Slipping Right~Sway Back
- From Slipping Right: <=
- Body Break
- From Slipping Right: P
- Piercing Knee
- From Slipping Right: K
- Waving Body
- From Slipping Right: P+K
- Waving Body~Smash Hook
- From Slipping Right: P+K, P
Slipping Left Moves:
- Slipping Left
- |(or ^) P+K+G (back side)
- Slipping Left~Ducking
- From Slipping Left: =>
- Slipping Left~Slipping
- From Slipping Left: | (or ^) (front side)
- Slipping Left~Sway Back
- From Slipping Left: <=
- Smash Hook
- From Slipping Left: P
- Hunting Middle Kick
- From Slipping Left: K
- Hunting Middle Kick~Catch (Neck Clinch)
- From Slipping Left: K, then P+G during hit
- Waving Body
- From Slipping Left: P+K
- Waving Body~Smash Hook
- From Slipping Left: P+K, P
Phasing Turn Moves:
- Phasing Turn
- |, P+K+G, | (or ^, P+K+G, ^)
- Flicker Jab
- From Phasing Turn: P
- Flicker Jab~Ducking
- From Phasing Turn: P, =>
- Flicker Jab~Slipping
- From Phasing Turn: P, | (or ^)
- Chopping Blow
- From Phasing Turn: P, P (can be charged)
- Grand Sweep Hook
- From Phasing Turn: |, P
- Face Crush Knee
- From Phasing Turn: K
- Double Crusher
- From Phasing Turn: P+K
- Double Crusher~Ducking
- From Phasing Turn: P+K, =>
- Double Crusher~Slipping
- From Phasing Turn: P+K, | (or ^)
Neck Clinch Moves:
- Elbow Slash
- From Neck Clinch: P
- Gohk Kor Dtae Kao 1
- From Neck Clinch: K
- Gohk Kor Dtae Kao 1~Goh Kor Dtae Kao 3
- From Neck Clinch: K, K+G
- Gohk Kor Dtae Kao 2
- From Neck Clinch: K, K
- Gohk Kor Dtae Kao 2~Goh Kor Dtae Kao 3
- From Gohk Kor Dtae Kao 2: K (or K+G)
- Gohk Kor Dtae Kao 3
- From Neck Clinch: K+G
- Position Change Right
- From Neck Clinch: | (or ^) (front side)
- Position Change Back
- From Neck Clinch: <=
- Position Change Left
- From Neck Clinch: | (or ^) (back side)
- Back Through
- (after Position Change) From Neck Clinch: <=
- Right Through
- (after Position Change) From Neck Clinch: | (or ^) (front side)
- Left Through
- (after Position Change) From Neck Clinch: | (or ^) (back side)
Throws:
- Elbow Slash
- P+G
- Body Knee Crush
- <=, =>, P+G
- Neck Slash
- <=, P+G
- Hold Elbow
- \, P+G
- Face Fang
- \, \, P+G
- Change
- /, P+G
- Pap Sawk Kao
- (on opponent's right) P+G
- Rehw Impact
- (on opponent's left) P+G
- Power Gradation
- (opponent facing away) P+G
Reversals:
- Death Trap~Elbow
- /, P+K (vs right mid kick, right side kick, right mid full spin kick)
- Death Trap~Low
- /, P+K (vs left mid kick, left side kick, left mid full spin kick)
Down Attacks:
- Gambit
- (opponent down) \, K
- Hell Dive
- ^, P
Back Attacks:
- Spine Whip
- (opponent behind) P
- Jutting Elbow
- (opponent behind) |, P
- Needle Kick
- (opponent behind) K
- Wai Kru Turn
- (opponent behind) |, K
- Face Crush Elbow
- (opponent behind) P+K
Jump Attacks:
- Jump Knuckle
- (while rising) P
- Jump Straight
- (in midair) P
- Jump Toe Kick
- (while rising or in midair) K
- Jump Side Kick
- (before landing) K
Wall Moves:
- Jumping Knee
- (wall in front) <=, P+K+G
Costumes and Clothes Set:
All costume items that can be bought and the costume types they can be used with:
- Head
- Red Headband — 1000G (Use: ABCD)
- Black Felt Hat — 5000G (Use: ABCD)
- Ivory Earrings — 3000G (Use: ABCD)
- Gray Felt Hat — 5000G (Use: ABCD)
- Spiky Brown Hair — 1000G (Use: ABCD)
- Brown Ponytail — 5000G (Use: ABCD)
- Slick Brown Hair — 5000G (Use: ABCD)
- Shaggy Brown Hair — 10000G (Use: ABCD)
- Long Blonde Hair — 9000G (Use: ABCD)
- White Ten Gallon Hat — 8000G (Use: ABCD)
- Face
- Black Rimmed Glasses — 6000G (Use: ABCD)
- Yellow Glasses — 1000G (Use: ABCD)
- Green Sunglasses — 1000G (Use: ABCD)
- Red Contacts — 10000G (Use: ABCD)
- Upper Body
- Tiger Claw Scar — 9000G (Use: ABCD)
- Gaudy Necklace — 4000G (Use: ABC)
- Square Pendant — 1000G (Use: ABC)
- Silver Sun Necklace — 5000G (Use: ABC)
- Open White Shirt — 6000G (Use: A)
- Open Black Shirt — 6000G (Use: A)
- Blue Tanktop — 5000G (Use: B)
- Red Tanktop — 5000G (Use: B)
- White Jacket — 10000G (Use: C)
- Patterned Blue Shirt — 3000G (Use: C)
- Brown Jacket — 10000G (Use: C)
- Black Shirt — 3000G (Use: C)
- Open Brown Shirt — 9000G (Use: A)
- Light Blue Shirt — 5000G (Use: C)
- Red Rose Jacket — 15000G (Use: C)
- White Vest and Shirt — 23000G (Use: D)
- Blue Vest and Shirt — 15000G (Use: D)
- Red Vest and Shirt — 15000G (Use: D)
- Green Zebra Tanktop — 8000G (Use: B)
- Beige Shirt — 5000G (Use: C)
- Black Rose Jacket — 15000G (Use: C)
- Brown Vest and Shirt — 23000G (Use: D)
- Open Blue Shirt — 23000G (Use: A)
- White Tanktop — 5000G (Use: B)
- Moss Green Jacket — 23000G (Use: C)
- White Shirt — 5000G (Use: C)
- Green Vest and Shirt — 23000G (Use: D)
- Open Pink Shirt — 23000G (Use: A)
- Moss Zebra Tanktop — 5000G (Use: B)
- Yellow Rose Jacket — 23000G (Use: C)
- Green Shirt — 5000G (Use: C)
- Pink Vest and Shirt — 23000G (Use: D)
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