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Part 52
Virtua Fighter 5 Ultimate Showdown

Part 52

Explore Jeffry's complete move set in Virtua Fighter 5 Ultimate Showdown, including normal attacks, throws, and special moves. Learn to master his fighting style.

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Explore Jeffry's complete move set in Virtua Fighter 5 Ultimate Showdown, including normal attacks, throws, and special moves. Learn to master his fighting style.

This section details the moveset for Jeffry McWild in Virtua Fighter 5 Ultimate Showdown. Jeffry is invited to the fifth tournament, leading to his appearance in the game.

Legend:

P
Punch
K
Kick
G
Guard
=>
Forward
<=>
Back
Forward/Down
/
Backward/Down
^
Up
|
Down
Hold
Hold direction and/or button for at least one second before proceeding
HCF
Half Circle Forward starting from Back
HCB
Half Circle Back starting from Forward
UF
Up/Forward
UB
Up/Back

Normal Moves

  • Straight Knuckle — P
  • Double Knuckle — P,P
  • Double Knuckle~Upper — P,P,P
  • Straight Knuckle~Body Blow — P,=>,P
  • Straight Knuckle~Body Blow~Threat Stance — P,=>,P,P+K+G
  • Head Cut Smash — P,=>,P,P
  • Knuckle Kick — P,K
  • Combo Pile Bunker — P,K,P
  • Elbow Butt — =>,P
  • Elbow Hammer — =>,P,<=,P
  • Dash Elbow — =>,=>,P
  • Dash Elbow Upper — =>,=>,P,P
  • Violence Body Blow — =>,<=,P
  • Violence Face Stamp — =>,<=,P,K
  • Elbow Stamp — <=,P
  • Double Impact — <=,P,P
  • Kenka Hook — <=,=>,P
  • Tornado Punch — <=,=>,=>,P (can be charged)
  • Double Hammer Down — <=, ,P
  • Rising Hammer — <=, ,P,P
  • Low Knuckle — |, ,P
  • Vertical Upper — Hold |, ,P
  • Smash Upper — ,P
  • Double Upper — ,P,P
  • Full Swing Upper — ,P
  • Upper Kick — K
  • Killing Knee Kick — K,K
  • Killing Knee Hammer — K,K,P
  • Killing Knee Kick Splash Mountain — K,K then |, ,=>,P+G
  • Knee Attack — =>,K
  • Kenka Kick — =>,=>,K
  • Knee Push — <=,K
  • Knee Push Bottle Cut — <=,K,P
  • Toe Kick — |, ,K
  • Toe Kick Hammer — |, ,K,P
  • Toe Kick Splash Mountain — |, ,K then |, ,=>,P+G
  • Vertical Kick — Hold | (or /) K
  • Side Kick — ,K
  • Jumping Heavy Kick — UF,K
  • Heavy Low Kick — /, ,K+G (can be charged)
  • Body Stab — P+K
  • Double Stab — P+K,P
  • Buzzsaw Kick — P+K,P then =>,P+G during counter hit
  • Middle Hell Stab — =>,P+K
  • Hell Claw — =>,=>,P+K
  • Choke Slam — =>,=>,P+K then P+G during hit
  • Hell Dunk Hammer — =>,<=,P+K
  • Heavy Back Knuckle — <=,P+K
  • Heavy Back Knuckle~Threat Stance — <=,P+K,P+K+G
  • Stomach Destroyer — <=,P+K,K
  • Head Attack — <=,=>,P+K
  • Full Swing Double Hammer — <=,=>,=>,P+K
  • Megaton Knuckle — <=, ,P+K
  • Power Hammer — HCF,P+K
  • Hell Dunk Elbow — |, ,P+K
  • Hell Dunk Knee — |, ,P+K,K
  • Tidal Wave Combo 1 — ,P+K
  • Tidal Wave Combo 2 — ,P+K,P
  • Tidal Wave Combo 3 — ,P+K,P,P
  • Tidal Wave Combo 4 — ,P+K,P,P,P
  • Megaton Fist Drop — /, ,P+K
  • Destruction Wave — K+G
  • Heel Drop — =>,K+G
  • Ducking Low — |, ,K+G
  • Heel Scythe Kick — ,K+G
  • Rolling Heel Attack — UF,K+G
  • Running Body Press — Hold =>,P+K (while running)
  • Running Hip Attack — Hold =>,K+G (while running)
  • Turn Straight — P+K (during Defensive Move)
  • Body Hook — P (during Offensive Move)
  • Quick Knee — K (during Offensive Move)

Moves From Threat Stance

  • Threat Stance — P+K+G
  • Catch Blow — From Threat Stance: P
  • Heavy Knee Strike — From Threat Stance: P then =>,P+G during guard
  • Counter Side Kick — From Threat Stance: K
  • Spear Straight — From Threat Stance: P+K
  • Rising Rush — From Threat Stance: P+G

Throws

  • Knee Smash — P+G
  • Power Slam — =>,P+G
  • Head Butt — <=,=>,P+G
  • Head Crush — From Head Butt: <=,P+G
  • Double Head Butt — From Head Butt: =>,P+G
  • Triple Head Butt — From Double Head Butt: =>,P+G
  • Head Crush — From Double Head Butt: <=,P+G
  • Front Backbreaker — HCF,P+G
  • Machine Gun Hammer — /, ,=>,P+G
  • Body Lift — <=,P+G (change throw direction with | or ^)
  • Go To Sleep — HCB,P+G
  • Spine Buster — |, ,P+G
  • Sharkbite Tackle — ,P+G
  • Splash Mountain — ,P+G
  • Back Throw — /, ,P+G
  • Machine Gun Tackle — (wall behind opponent) <=, ,P+G
  • Wall Back Flip — (wall in back) ,P+G
  • Wall Back Flip — (wall behind opponent) ,P+G
  • Number One Buster — (on opponent's left or right) P+G
  • Only One Buster — (on opponent's left or right) <=,=>(or =>,<=) P+G
  • Backbreaker — (opponent facing away) P+G
  • Choke Sweeper Swing — (opponent facing away) |, ,P+G
  • Iron Claw — (opponent crouching) |, ,P+K+G
  • Machine Gun Knee Lift — (opponent crouching) |, ,=>,P+K+G
  • Power Bomb — (opponent crouching) ,P+K+G
  • Tidal Wave Bomb — (on crouching opponent's left or right) | (or or |, ,=>) P+K+G
  • Backbreaker — (opponent facing away and crouching) | (or or |, ,=>) P+K+G
  • Air Catch Bomb — (opponent falling, face up with feet in the air) UF,P+G
  • Air Catch Backdrop — (opponent falling, face down with feet in the air) UF,P+G
  • Air Catch Power Slam — (opponent falling, face down with head in the air) UF,P+G
  • Crash Down Slam — (opponent falling, face up with head in the air) UF,P+G

Down Attacks

  • Stomping — (opponent down) ,K
  • Body Press — (opponent down) ^,P
  • Raiden Drop — (opponent down) ^,K+G
  • Devil Reverse Claw — (opponent lying face up) |, ,P+G
  • Devil Reverse Claw — (opponent lying face down) |, ,P+G
  • Neck Hanging Bomb — (opponent lying face up) ,P+G
  • Face Crusher — (opponent lying face down) ,P+G

Back Attacks

  • Spin Knuckle — (opponent behind) P
  • Back Double Hammer — (opponent behind) |, ,P
  • Back Kick — (opponent behind) K
  • Back Heel Kick — (opponent behind) |, ,K

Jump Attacks

  • Hammer Down — (while rising) P
  • Step Knuckle — (in midair) P
  • Step Kick — (while rising) K
  • Heel Drop — (in midair) K
  • Pushing Kick — (before landing) K

Wall Moves

  • Jumping Knee — (wall in front) <=,P+K+G

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