Solve the Dark Echelons Lower Deck Valve Puzzle in Warhammer 40,000: Rogue Trader. Follow our guide to find the correct valve order and claim your rewards.
This Valve Puzzle can be found in the Lower Deck section of your voidship. You'll find an excuse to visit the Lower Decks during Abelard’s companion quest Dark Echelons, which will start during Chapter 1. This quest unlocked for us after completing The Starport. You’ll know the ball is rolling when you’re summoned to the bridge to mediate between an insubordinate officer named Avrilla Vent, who is at odds with Abelard’s heavy-handed approach to dealing with unrest among the rabble. Agree to mediate (picking the option _”This matter is not worth the Rogue Trader’s time.”_ will fail the quest and prevent you from visiting the Lower Decks), and when you arrive you’ll need to complete the majority of the quest by either exterminating the rebels or conceding to their demands to one degree or another.
After dealing with the rebels, search behind where you encountered the protesters (near the southeastern edge of the area) to find a “Manometer”. It required an [Awareness] check to spot this, and a [Tech-Use] check to actually interact with it successfully. Assuming you pass both checks you’ll subsequently be able to interact with numerous Valves located across the area. There are nine Valves in total, and they must be pressed in a specific order to complete the puzzle.
Fortunately, unlike many puzzles in Rogue Trader there is no fail state, nor are there any penalties for just guessing. If you select the wrong valve, you’ll just get a message informing you that _Nothing is happening. Perhaps turning a different valve will work._ That said, there are some dummy Valves that never need to be turned - around half of them, in fact. The red Valves are red herrings. The blue ones can all be turned. Start with the southeasternmost Valve (near the “Manometer”), then hit the westernmost one near the depression just south of the area’s exit. The third one is in the same room, to the northeast. The fourth is in a room to the east and the fifth is in a hallway in the north-center of the area. Once you hit the fifth Valve the pressure will blow a hatch open, revealing a locked container. Open it [Tech-Use] and you’ll be able to grab some goodies, including 3x Multikeys, 3x Melta Charges, 1x Krak Grenade and 3x Force Grenades.
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