Navigate Janus in Warhammer 40,000: Rogue Trader. This guide covers Governor Vyatt's estate, fighting rebels, recruiting Yrliet, and strategies for boss encounters.
To reach Telikos Epsilon - the system that houses Janus - you’ll need to travel up from Furibundus (Footfall’s home system) to Trinnitos, then up again to Telikos Epsilon. While only two jumps away from Footfall, unless you chart nearby systems for Navigators Insight, you should expect a perilous journey. When you arrive, you’ll be informed of the system’s significance and told that the governor of Janus awaits your visit. Scan the planet and land at Governor Vyatt’s Estate to be greeted with all the pomp and ceremony your position demands… but it won’t be long before matters devolve into violence.
- 1Fight Off the Forces Attacking the Estate: At the start of combat you’ll just be facing off against a handful of “Servants”, weak enemies armed with Laspistols. Once you do, however, reinforcements will blast their way onto the scene, and these enemies are more powerful than the “Servants” you just dispatched. You’ll be facing off against properly identified rebels this time, some armed with melee weapons (Ripper Rebels), one with a sniper rifle (Sharpshooter Rebel), a Grenadier Rebel and a Diversionist Rebel.
- 2Visit the Governor: After the rebel ambush you can vent your frustrations on a hapless guard and either go see the governor or make your own way there. The latter option gives you the opportunity to loot, and while the rebels have little of value, you can find a crate to the east with a Hot Shot Lasgun inside. Other notable loot includes a submerged container by the beach to the west (contains a Chartist’s Pendant) and a safe along the southwestern edge of the governor’s mansion.
- 3Find Leads to Track Down the Rebel Leaders - Recruiting Yrliet: Make your way to the northern edge of the area and enter the mansion. Approach a door to the west to interact with a Servant, who will let you see the governor alone or with your group. Whether you graciously offer to help the governor deal with the rebels or throw her in jail for incompetence, you’re next tasked with finding more info about the rebels and talking to the governor’s mysterious sharpshooter who provided you with in-cutscene support earlier. This sharpshooter is Yrliet, a xenos. If you pick a fight, she’ll smoke bomb away, but if you put practicality first, she’ll provide what little she knows about the rebels. You can convince her to join you. This interaction with Yrliet constitutes the entirety of the errand The Governor’s Aide.
- 4Gather Rebel Intel: Head to the eastern side of the map to your shuttle, and from there go north, where you’ll be stopped by a Security Officer. A rebel locked himself up in a nearby building. You can either let the guards do their business and kill the rebel or intervene so you can talk to the rebel. In the latter case you can attempt a [Coercion], [Strength] or [Tech-Use] check to get inside. Once inside the rebel will tell you some sordid rumors about the governor, explaining the rebel’s actions. Keep the conversation going and eventually you’ll come to a [Persuasion] and [Coercion] check you can use to get intel out of him, giving you a Rebel Vox to help you pinpoint the location of the rebels. Or if at any point you kill him (including letting the guards gas him) you can pick the Rebel Vox off his corpse. Loot the room (there’s a locked safe containing a Disinfection Device, 2x Multikeys and some cargo in here).
- 5Return to Voidship: Your next task is to return to your voidship and scan the planet from orbit to locate the rebels.
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