Follow our comprehensive Apex Legends Part 10 walkthrough to conquer all objectives, find hidden items, and defeat challenging enemies. Master the game with expert tips.
You've just exited the area with three exits. Head through the one with the collapsed pillar resting on it.
Make a left in the larger room containing lava. Follow the wall for experience points (XP). If you haven't collected four Homing Beacons yet, this is one. Return to the bridge.
Use Sunfire here, as the Skull is surrounded by fire. If Sunfire's Ionize is high, it will deal less damage, and if maxed, none at all. Alternatively, use Iceman to freeze the fire, allowing your team to walk across it. Collect the Fire Skull and proceed down the other bridge or through the nearby door.
Follow the path into the next room. You can go around either side; both paths lead to a point where you can create a bridge. Collect the Water Skull, activate the nearby Xtraction Point, pick up the Danger Room Disc (DRC2CG), and exit through the adjacent door.
Go through the next door and downstairs to find a Tech Station Striking (A2TS12). Head back up and through the subsequent door. Follow the hallway to the Earth room. There's nothing special here; simply break the rocks surrounding the Earth Skull and collect it. Proceed through the next door and down the hallway.
Wander through the Air room to find a Weapon Cache (A2WC07). You will need to fly to obtain the Skull here. Once collected, return to the central room (the one with the tablet Ka-Zar deciphered).
Place the skulls on their respective platforms, which are marked by large red arrows. As you place each Skull, a platform will rise. The Idol will appear here once all four Skulls are placed. As per the objective, return to Ka-Zar in Avalon, then go back to the Beyonder's Sanctum. Proceed through the portal past where you fought Omega Red, and continue to Mikhail's Warship.
Mikhail's Warship (A2MW)
Suggested character: Colossus (for a family reunion!)
Objectives:
- Defeat Mikhail
- Free Beast from Mikhail's trap
- Talk to Professor X in Avalon
Shortly after arriving, Mikhail's Bodyguards will initiate a fight. Defeat them, then use the Door Controls to proceed. There is another purple Xtraction Point available for any last-minute team adjustments.
Engage Mikhail's clones. This will lead you to a large room with unusual enemies that transform into Control Panels upon defeat. You must defeat them on the circular platforms, one for each. Each successful activation will trigger a laser from Mikhail that circles the room. After activating all four, continue attacking Mikhail.
After defeating Mikhail, a door diagonally across from the entrance to this room will open. Proceed through it.
The Console is not functioning; destroy it. Afterward, speak with Beast, who will have Blink open a portal back to Avalon, saving time. Enter the portal and speak with Professor X to advance to the next Act.
Secret Bonus Area (A2SBA)
Proceed down the corridor, dealing with enemies as they appear. At the end, defeat the remaining enemies to reveal Ironman's Chest Plate. Collect it and return to Avalon.
Act 3: (A3)
Hidden Stuff: 4 Comic Books, 9 Concept Art in 3 Sketch Books, 4 Homing Beacons, 4 Data Discs, 6 Tech Stations, 1 Iron Man Armor, 10 Weapon Caches, 7 Danger Room Discs.
Interlude 5: Weapon X Facility (I5WXF)
Forge is on the second floor with new inventory, alongside Angel, who has the Trivia Game (TTGA3). Across from them are Heather's room and the room containing the Danger Room Computer and Review Computer. On the ground floor are Wolverine, Professor X, the Hero Stash, and the Mission Computer. Speak with Heather and Angel. Also, check out the new alternate costumes for all characters, including unlockable ones.
Take the X-Jet (parked outside the door next to the Xtraction Point) to proceed. Havok will be waiting by the X-Jet; he will serve as your pilot for the upcoming missions. Board the X-Jet with Havok and head to the Core.
Core Interior (A3CI)
Suggested characters: Iceman (for fires), a character with Might and Flight.
Objectives:
- Take X-Jet to the Core
- Attach Forge's Transmitter into a core console in the Core Interior
- Lower Core Shields using Shield Controls in Core Security
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