Explore Part 42 of Apex Legends, detailing skills like Magnetic Deflection, Intimidation, Leadership, Flight, Mutant Master, and various Nightcrawler abilities.
Skills Progression:
The following provides a breakdown of skill progression, with each level offering increased duration and experience points (EP):
- Level 36: All Skills +2, 37 Seconds, 504 EP
- Level 39: All Skills +2, 40 Seconds, 504 EP
- Level 42: All Skills +2, 42 Seconds, 504 EP
- Level 46: All Skills +2, 45 Seconds, 504 EP
- Level 48: All Skills +2, 47 Seconds, 504 EP
- Level 52: All Skills +2, 50 Seconds, 504 EP
- Level 55: All Skills +2, 52 Seconds, 504 EP
- Level 58: All Skills +3, 55 Seconds, 504 EP
Passive Abilities:
Magnetic Deflection (Passive)
Requires Level 14, Mutant Master.
This ability provides a chance to block incoming missile attacks.
- Level 14: 8% chance to block
- Level 15: 11% chance to block
- Level 16: 14% chance to block
- Level 17: 17% chance to block
- Level 18: 20% chance to block
- Level 18: 23% chance to block
- Level 20: 26% chance to block
- Level 21: 29% chance to block
- Level 22: 32% chance to block
- Level 22: 35% chance to block
- Level 23: 38% chance to block
- Level 24: 41% chance to block
- Level 26: 44% chance to block
- Level 26: 47% chance to block
- Level 28: 50% chance to block
Intimidation (Passive)
Requires Level 21, Leadership.
This passive increases Defense (DEF) and lowers Physical damage taken.
- Level 21: +15% DEF, -3% Physical
- Level 22: +23% DEF, -5% Physical
- Level 23: +31% DEF, -7% Physical
- Level 24: +39% DEF, -9% Physical
- Level 25: +47% DEF, -11% Physical
- Level 25: +55% DEF, -12% Physical
- Level 27: +63% DEF, -15% Physical
- Level 28: +71% DEF, -17% Physical
- Level 29: +79% DEF, -18% Physical
- Level 29: +87% DEF, -21% Physical
- Level 30: +95% DEF, -23% Physical
- Level 31: +103% DEF, -25% Physical
- Level 33: +111% DEF, -26% Physical
- Level 33: +119% DEF, -29% Physical
- Level 35: +127% DEF, -31% Physical
Leadership (Passive)
No specific prerequisites other than level.
This passive increases Combo experience points (XP) and Critical Chance.
- Level 1: +2% Critical Chance, +8% Combo XP
- Level 2: +2% Critical Chance, +14% Combo XP
- Level 3: +3% Critical Chance, +20% Combo XP
- Level 4: +3% Critical Chance, +26% Combo XP
- Level 5: +4% Critical Chance, +32% Combo XP
- Level 5: +4% Critical Chance, +38% Combo XP
- Level 7: +5% Critical Chance, +44% Combo XP
- Level 8: +5% Critical Chance, +50% Combo XP
- Level 9: +6% Critical Chance, +56% Combo XP
- Level 9: +6% Critical Chance, +62% Combo XP
- Level 10: +7% Critical Chance, +68% Combo XP
- Level 11: +7% Critical Chance, +74% Combo XP
- Level 13: +8% Critical Chance, +80% Combo XP
- Level 13: +8% Critical Chance, +86% Combo XP
- Level 15: +9% Critical Chance, +92% Combo XP
Mutant Master (Passive)
Requires Level 7.
This passive increases EP Regeneration rate.
- Level 7: +30% EP Regeneration
- Level 8: +42% EP Regeneration
- Level 9: +54% EP Regeneration
- Level 10: +66% EP Regeneration
- Level 11: +78% EP Regeneration
- Level 11: +90% EP Regeneration
- Level 13: +102% EP Regeneration
- Level 14: +114% EP Regeneration
- Level 15: +126% EP Regeneration
- Level 15: +138% EP Regeneration
- Level 16: +150% EP Regeneration
- Level 17: +162% EP Regeneration
- Level 19: +174% EP Regeneration
- Level 19: +186% EP Regeneration
- Level 21: +198% EP Regeneration
Active Abilities:
Flight (Ability)
No specific prerequisites.
Allows flight and improves flight mastery.
- Level 1: 10 EP/Second
- Level 2: 8 EP/Second
- Level 3: 6 EP/Second
- Level 4: 4 EP/Second
- Level 5: 3 EP/Second
Nightcrawler (SKLNIG) Abilities:
Divine Blades (Melee)
No specific prerequisites.
A multi-hit melee attack.
- Level 1: 11-15 per attack, 10 EP
- Level 4: 20-25 per attack, 14 EP
- Level 7: 30-36 per attack, 18 EP
- Level 9: 40-46 per attack, 23 EP
- Level 13: 49-57 per attack, 27 EP
- Level 15: 59-68 per attack, 32 EP
- Level 18: 69-78 per attack, 36 EP
- Level 21: 78-89 per attack, 40 EP
- Level 25: 88-100 per attack, 45 EP
- Level 28: 98-110 per attack, 49 EP
- Level 30: 107-121 per attack, 54 EP
- Level 33: 117-131 per attack, 58 EP
- Level 36: 127-142 per attack, 63 EP
- Level 40: 136-153 per attack, 67 EP
- Level 42: 146-163 per attack, 71 EP
- Level 45: 156-174 per attack, 76 EP
- Level 49: 165-185 per attack, 80 EP
- Level 51: 175-195 per attack, 85 EP
- Level 55: 185-206 per attack, 89 EP
- Level 58: 195-217 per attack, 94 EP
Teleport (Special)
No specific prerequisites.
Allows teleportation.
- Level 1: 20 foot range, 8 EP
- Level 4: 30 foot range, 18 EP
- Level 8: 40 foot range, can carry allies, 29 EP
- Level 11: 50 foot range, can carry allies, 39 EP
- Level 15: 60 foot range, can carry allies, 50 EP
Teleport Attack (Melee)
Requires Level 7, Teleport.
Teleport with a boosted melee attack.
- Level 7: +200% damage, 20 EP
- Level 10: +218% damage, 25 EP
- Level 13: +236% damage, 31 EP
- Level 15: +253% damage, 36 EP
- Level 19: +271% damage, 42 EP
- Level 21: +289% damage, 47 EP
- Level 24: +306% damage, 53 EP
- Level 27: +324% damage, 59 EP
- Level 31: +342% damage, 64 EP
- Level 33: +359% damage, 70 EP
- Level 36: +377% damage, 75 EP
- Level 39: +395% damage, 81 EP
- Level 42: +412% damage, 87 EP
- Level 46: +430% damage, 92 EP
- Level 48: +448% damage, 98 EP
- Level 52: +465% damage, 103 EP
- Level 55: +483% damage, 109 EP
- Level 58: +500% damage, 115 EP
Piercing Strike (Melee)
Requires Level 21, Block.
A sword attack that applies Bleed damage.
- Level 21: 101-114 Bleed over 4 Seconds, 34 EP
- Level 24: 114-128 Bleed over 4 Seconds, 38 EP
- Level 27: 127-142 Bleed over 4 Seconds, 43 EP
- Level 30: 140-157 Bleed over 4 Seconds, 48 EP
- Level 33: 153-171 Bleed over 4 Seconds, 53 EP
- Level 36: 166-186 Bleed over 4 Seconds, 58 EP
- Level 39: 179-200 Bleed over 4 Seconds, 63 EP
- Level 41: 193-215 Bleed over 4 Seconds, 68 EP
- Level 45: 206-229 Bleed over 4 Seconds, 73 EP
- Level 48: 219-244 Bleed over 4 Seconds, 78 EP
- Level 51: 232-258 Bleed over 4 Seconds, 83 EP
- Level 54: 245-273 Bleed over 4 Seconds, 88 EP
- Level 57: 258-287 Bleed over 4 Seconds, 93 EP
- Level 60: 272-302 Bleed over 4 Seconds, 98 EP
Teleport Frenzy (Melee)
Requires Level 28, Teleport.
Multiple rapid teleport attacks with a stun effect.
- Level 28: +230% Damage, 1.0 Second Stun, 2 attacks, 62 EP
- Level 31: +245% Damage, 1.4 Second Stun, 2 attacks, 69 EP
- Level 34: +259% Damage, 1.8 Second Stun, 2 attacks, 77 EP
- Level 36: +274% Damage, 2.3 Second Stun, 3 attacks, 85 EP
- Level 40: +288% Damage, 2.7 Second Stun, 3 attacks, 93 EP
- Level 43: +303% Damage, 3.1 Second Stun, 4 attacks, 101 EP
- Level 45: +317% Damage
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