Apex Legends Part 30 details Wave Trap, Fusion Beam, Focused Beam, Polarized Beam, Optic Rage, Flawless Tactics, Tactics, Defense Grid, and Visor Upgrade stats.
Wave Trap
- Level 14: 21-26 Electric/Second, 12 Seconds, 40 Trap HP, 44 EP
- Level 17: 24-30 Electric/Second, 12 Seconds, 42 Trap HP, 52 EP
- Level 20: 28-34 Electric/Second, 13 Seconds, 45 Trap HP, 60 EP
- Level 23: 32-38 Electric/Second, 14 Seconds, 48 Trap HP, 68 EP
- Level 26: 36-42 Electric/Second, 15 Seconds, 51 Trap HP, 77 EP
- Level 29: 40-47 Electric/Second, 16 Seconds, 55 Trap HP, 85 EP
- Level 32: 44-51 Electric/Second, 17 Seconds, 56 Trap HP, 93 EP
- Level 35: 48-55 Electric/Second, 18 Seconds, 59 Trap HP, 101 EP
- Level 38: 51-59 Electric/Second, 19 Seconds, 62 Trap HP, 110 EP
- Level 40: 55-63 Electric/Second, 20 Seconds, 65 Trap HP, 118 EP
- Level 44: 59-68 Electric/Second, 21 Seconds, 68 Trap HP, 126 EP
- Level 46: 63-72 Electric/Second, 22 Seconds, 70 Trap HP, 134 EP
- Level 50: 67-76 Electric/Second, 23 Seconds, 73 Trap HP, 143 EP
- Level 53: 71-80 Electric/Second, 24 Seconds, 76 Trap HP, 151 EP
- Level 56: 75-84 Electric/Second, 25 Seconds, 79 Trap HP, 159 EP
- Level 59: 79-89 Electric/Second, 26 Seconds, 82 Trap HP, 168 EP
Fusion Beam (Beam)
- Level 21, Optic Beam
- Beam + Radiation Damage
- Level 21: 101-114 Radiation over 3 Seconds, 46 EP
- Level 24: 114-128 Radiation over 3 Seconds, 52 EP
- Level 27: 127-142 Radiation over 3 Seconds, 59 EP
- Level 30: 140-157 Radiation over 3 Seconds, 65 EP
- Level 33: 153-171 Radiation over 3 Seconds, 72 EP
- Level 36: 166-186 Radiation over 3 Seconds, 79 EP
- Level 39: 179-200 Radiation over 3 Seconds, 85 EP
- Level 41: 193-215 Radiation over 3 Seconds, 92 EP
- Level 45: 206-229 Radiation over 3 Seconds, 98 EP
- Level 48: 219-244 Radiation over 3 Seconds, 105 EP
- Level 51: 232-258 Radiation over 3 Seconds, 112 EP
- Level 54: 245-273 Radiation over 3 Seconds, 118 EP
- Level 57: 258-287 Radiation over 3 Seconds, 125 EP
- Level 60: 272-302 Radiation over 3 Seconds, 132 EP
Focused Beam (Beam)
- Level 28, Fusion Beam
- Piercing beam
- Level 28: 69-79 Energy, 78 EP
- Level 31: 76-86 Energy, 86 EP
- Level 34: 83-94 Energy, 95 EP
- Level 36: 90-102 Energy, 104 EP
- Level 40: 97-110 Energy, 113 EP
- Level 43: 104-118 Energy, 122 EP
- Level 45: 111-125 Energy, 130 EP
- Level 48: 118-133 Energy, 139 EP
- Level 52: 125-141 Energy, 148 EP
- Level 54: 132-149 Energy, 157 EP
- Level 58: 140-157 Energy, 166 EP
Polarized Beam (Beam)
- Level 28, Auto Artillery
- When the beam hits, it splits in to 3 beams
- Level 28: 66-75 Energy main target, 53-61 Energy secondary target, 72 EP
- Level 31: 72-82 Energy main target, 58-66 Energy secondary target, 80 EP
- Level 34: 78-89 Energy main target, 63-72 Energy secondary target, 88 EP
- Level 36: 85-96 Energy main target, 68-78 Energy secondary target, 95 EP
- Level 40: 91-103 Energy main target, 73-83 Energy secondary target, 104 EP
- Level 43: 98-110 Energy main target, 79-89 Energy secondary target, 112 EP
- Level 45: 104-117 Energy main target, 84-95 Energy secondary target, 119 EP
- Level 48: 110-124 Energy main target, 89-100 Energy secondary target, 127 EP
- Level 52: 117-131 Energy main target, 94-106 Energy secondary target, 136 EP
- Level 54: 123-138 Energy main target, 99-112 Energy secondary target, 143 EP
- Level 58: 130-146 Energy main target, 105-118 Energy secondary target, 152 EP
Optic Rage (Beam)
- Level 15
- XTreme arc spray attack
- Level 15: 101-114 Energy
- Level 20: 135-151 Energy
- Level 25: 170-189 Energy
- Level 30: 204-226 Energy
- Level 35: 239-264 Energy
- Level 39: 273-301 Energy
- Level 45: 308-339 Energy
Flawless Tactics (Boost)
- Level 20
- Increase experience for the whole party
- Level 20: 200% EXP earned, 15 seconds
- Level 25: 200% EXP earned, 22 seconds
- Level 30: 200% EXP earned, 30 seconds
- Level 35: 200% EXP earned, 37 seconds
- Level 40: 200% EXP earned, 45 seconds
Tactics (Boost)
- Level 7
- Increase whole party's defense
- Level 7: +20% DEF, 13 Seconds, 88 EP
- Level 10: +25% DEF, 15 Seconds, 112 EP
- Level 13: +29% DEF, 17 Seconds, 136 EP
- Level 15: +33% DEF, 20 Seconds, 161 EP
- Level 19: +37% DEF, 22 Seconds, 189 EP
- Level 21: +41% DEF, 25 Seconds, 210 EP
- Level 24: +45% DEF, 27 Seconds, 234 EP
- Level 27: +49% DEF, 30 Seconds, 259 EP
- Level 31: +53% DEF, 32 Seconds, 283 EP
- Level 33: +58% DEF, 35 Seconds, 308 EP
- Level 36: +62% DEF, 37 Seconds, 332 EP
- Level 39: +66% DEF, 40 Seconds, 357 EP
- Level 42: +70% DEF, 42 Seconds, 381 EP
- Level 46: +74% DEF, 45 Seconds, 406 EP
- Level 48: +78% DEF, 47 Seconds, 430 EP
- Level 52: +82% DEF, 50 Seconds, 455 EP
- Level 55: +86% DEF, 52 Seconds, 479 EP
- Level 58: +90% DEF, 55 Seconds, 504 EP
Command (Boost)
- Level 14, Tactics
- The whole party's skills increase in level
- Level 14: All Skills +1, 13 Seconds, 132 EP
- Level 17: All Skills +1, 15 Seconds, 157 EP
- Level 20: All Skills +1, 18 Seconds, 183 EP
- Level 23: All Skills +1, 21 Seconds, 208 EP
- Level 26: All Skills +1, 24 Seconds, 234 EP
- Level 29: All Skills +1, 27 Seconds, 260 EP
- Level 32: All Skills +1, 29 Seconds, 285 EP
- Level 35: All Skills +1, 32 Seconds, 311 EP
- Level 38: All Skills +2, 35 Seconds, 336 EP
- Level 40: All Skills +2, 38 Seconds, 362 EP
- Level 44: All Skills +2, 41 Seconds, 388 EP
- Level 46: All Skills +2, 43 Seconds, 413 EP
- Level 50: All Skills +2, 46 Seconds, 439 EP
- Level 53: All Skills +2, 49 Seconds, 464 EP
- Level 56: All Skills +2, 52 Seconds, 490 EP
- Level 59: All Skills +3, 55 Seconds, 516 EP
Defense Grid (Passive)
- Level 14, Leadership
- Chance to block incoming missile attacks
- Level 14: 8% chance to block
- Level 15: 11% chance to block
- Level 16: 14% chance to block
- Level 17: 17% chance to block
- Level 18: 20% chance to block
- Level 18: 23% chance to block
- Level 20: 26% chance to block
- Level 21: 29% chance to block
- Level 22: 32% chance to block
- Level 22: 35% chance to block
- Level 23: 38% chance to block
- Level 24: 41% chance to block
- Level 26: 44% chance to block
- Level 26: 47% chance to block
- Level 28: 50% chance to block
Visor Upgrade (Passive)
- Level 21, Mutant Master
- Increase Beam damage and chance for critical
- Level 21: +5% Damage, +1% Critical Chance
- Level 22: +9% Damage,
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