Find the best weapons in assassins creed mirage, including swords and daggers from Gear Chests, Contracts, and DLC.
In assassins creed mirage, you begin with the Initiate of Alamut Sword and Initiate of Alamut Dagger. While these starting weapons are capable, you may wish to find better gear. Most other swords and daggers are found within Gear Chests, which are a type of collectible. There are 30 Gear Chests total, with three in each territory. The first chest opened in a territory will always contain a weapon or outfit, while the subsequent two chests in that territory will yield Upgrade Schematics for that item. Some weapons are acquired through means other than Gear Chests, such as the Rostam Sword/Dagger obtained from completing Contracts, and unique unlock methods for weapons found in the Hidden Chamber. Additionally, some weapons are exclusive to paid Downloadable Content (DLC (downloadable content — extra missions or items released after launch)).
Swords:
- Initiate of Alamut Sword: Starting weapon. Bonus: After a successful parry, the next attack deals more damage.
- Zanj Uprising Sword: Found in Gear Chests in Harbiyah. Bonus: After a perfect dodge, the next attack deals more damage.
- Abbasid Knight Sword: Found in Gear Chests in Abbasiyah. Bonus: When Basim’s health is below 50%, light attacks deal more damage.
- Hidden One Sword: Found in Gear Chests in the Wilderness. Bonus: Every fifth hit poisons the enemy.
- Rostam Sword: Reward for completing The Weapons Dealer Contract. Bonus: Every consecutive attack deals +5% damage, up to a maximum of 50%.
- Shamshir-e Zomorrodnegar: Found in a Gear Chest in the Hidden Chamber. Bonus: Max health lowered by 50%, but damage increased by 50%.
- Sand Sword: Part of the Deluxe Edition. Bonus: Killing an enemy while time is slowed regenerates 20% health.
- Lightning Sword: Included in the Lightning Pack DLC. Bonus: Every third hit deals 50 lightning damage to four nearby enemies.
- Jinn Sword: Included in the Jinn Pack DLC. Bonus: Attacks on enemies with afflictions deal more damage.
- Demon Claw: Included in the Fire Demon Pack DLC. Bonus: Attacking burning enemies sets the weapon on fire for 10 seconds and can apply fire to attacked enemies.
Daggers:
- Initiate of Alamut Dagger: Starting dagger. Bonus: Parries deal +25 defense damage.
- Zanj Uprising Dagger: Found in Gear Chests in Abbasiyah. Bonus: Successful dodges refill 10% of stamina.
- Abbasid Knight Dagger: Found in Gear Chests in Karkh. Bonus: When health is below 50%, damage resistance is increased.
- Hidden One Dagger: Found in Gear Chests in the Wilderness. Bonus: Melee kills of poisoned enemies create a poison cloud that damages nearby enemies.
- Rostam Dagger: Reward for completing The Satiric Poet Contract. Bonus: Hitting enemies with Throwing Knives at close range deals more damage.
- The Samsaama: Found in a Gear Chest in the Hidden Chamber. Bonus: Every fifth hit heals Basim for 10% of health.
- Dagger of Time: Part of the Deluxe Edition. Bonus: Perfect parries slow down time for 3 seconds.
- Lightning Dagger: Included in the Lightning Pack DLC. Bonus: When surrounded by more than 2 enemies, damage and damage resistance increase.
- Jinn Dagger: Included in the Jinn Pack DLC. Bonus: Parrying an enemy under an Affliction increases its duration by 4 seconds.
- Demon Fang: Included in the Fire Demon Pack DLC. Bonus: Parries set the enemy on fire.
Best Weapons to Use:
For players who prefer stealth, the Hidden One Sword is a strong choice, as its fifth hit poisons enemies, which is effective against tougher foes. Pairing it with the Hidden One Dagger allows defeated poisoned enemies to create damaging poison clouds. The Rostam Sword is another excellent option, offering a stacking damage bonus up to 50% with consecutive attacks; this requires completing Contracts like The Weapons Dealer. For a dagger to complement the Rostam Sword, the Initiate of Alamut Dagger is recommended, especially if you have good parry timing. If you find yourself taking a lot of damage, The Samsaama dagger is a good alternative, as its every fifth hit restores 10% of your health.
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