Follow our guide to navigate the Stagg Enterprises Airship Beta in Batman: Arkham Knight. Includes combat tips, predator strategies, and objectives to track down Scarecrow.
Walkthrough
- 1Upon landing in the second airship, engage in a fight against three Combat Experts and five Soldiers. Utilize environmental objects and be prepared to counter attacks.
- 2After the fight, use Detective Mode to locate a weak wall near the entry window. Destroy it with Explosive Gel.
- 3Inside, interact with the Airship Stability Control panel to gain control of the airship's tilting.
- 4Glide kick the window on the second airship.
- 5Tilt the ship back and forth until a crate behind a glass window breaks through, allowing entry.
- 6Follow the hallway, listening to audio recordings outside test subject chambers for backstory.
- 7At the end of the hallway, interact with the door to trigger a scene.
- 8Enter the predator section. This area has nine Soldiers and a Minigunner. Utilize the tunnel network, Remote Hacking Device on centrifuges, robotic arms, and power cells for distractions. Use pipes for vantage points and floor hatches for multi-level transitions. Inverted takedowns are also an option.
- 9The recommended strategy is to use the tunnels to take down enemies around the central glass room. Then, use vantage points, remote hacking, corner takedowns, or Fear Multi-Takedowns to thin enemy numbers.
- 10Finally, approach and take down the Minigunner.
- 11Approach the cell at the far end of the room and speak with the imprisoned individual.
- 12After the scene, enter the nearby door.
- 13Approach either of the two hooded figures and perform a takedown when prompted.
- 14After a monologue, fight off a group of 5-6 Soldiers.
- 15Approach the primary target and engage him for another story scene.
Tips
- The Minigunner is a new enemy type, similar to Brutes but heavily armed. Attack them, and mash the punch button, looking for counter indicators to avoid melee attacks. After 3-4 counter dodges, they can be taken down.
- Make use of environmental factors like the tunnel network, remote hacking devices, pipes for vantage points, floor hatches, and multi-levelled areas for strategic advantages.
- It is advised to leave the Minigunner for last in the predator section.
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