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All Tint and Chroma Elixir Upgrade Locations
Clair Obscur: Expedition 33

All Tint and Chroma Elixir Upgrade Locations

Locate every Tint and Chroma Elixir upgrade in Clair Obscur: Expedition 33. Discover locations for Healing, Energy, and Revive Tints, plus Chroma Elixir upgrades.

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Locate every Tint and Chroma Elixir upgrade in Clair Obscur: Expedition 33. Discover locations for Healing, Energy, and Revive Tints, plus Chroma Elixir upgrades.

Chroma Elixirs are used between battles to restore Health. They replenish when you rest at expedition flags or camp. You start with one, and the rest are found in paint cage puzzles, primarily introduced in the game’s second dungeon, Flying Waters. None of these are missable.

  • Chroma Elixir 1: Starting item.
  • Chroma Elixir 2: Flying Waters.
  • Chroma Elixir 3: Ancient Sanctuary.
  • Chroma Elixir 4: Stone Wave Cliffs Cave.
  • Chroma Elixir 5: Forgotten Battlefield.

Tints are in-battle consumables that restore Health (red), AP (blue), or revive fallen characters (green). They also replenish upon resting. While most Tints are found as loot, upgrade items called Shapes (Shape of Health, Shape of Life, etc.) increase their effectiveness. These upgrades are applied by the Curator in camp after completing Flying Waters. Upgrade items have no other use.

List of All Tints:

Tint Effect
Small Healing Tint Heals the target for 30% Health.
Small Energy Tint Give 3 AP to the targeted ally.
Small Revive Tint Revive an ally with 30% Health.
Healing Tint Heals the target for 65% Health.
Energy Tint Give 5 AP to the targeted ally.
Revive Tint Revive an ally with 65% Health.
Strong Healing Tint Heals the target for 100% Health.
Strong Energy Tint Give 7 AP to the targeted ally.
Strong Revive Tint Revive an ally with 100% Health.

Healing Tint Upgrade Locations:

  • Healing Tint 1: Starting item.
  • Healing Tint 2: Spring Meadows - Give the Jar nevron some Resin.
  • Healing Tint 3: Ancient Sanctuary.
  • Healing Tint 4: Stone Wave Cliffs.
  • Healing Tint 5: Forgotten Battlefield.
  • Healing Tint 6: Visages.
  • Healing Tint 7: Inside the Monolith.
  • Shape of Health 1: Flying Waters - Defeat Goblu.
  • Shape of Health 2: The Manor - Enter via the Sirene dungeon. Break the mirror on the wall of the room, jump through, and descend some ledges to find it.

Energy Tint Upgrade Locations:

  • Energy Tint 1: Starting item.
  • Energy Tint 2: Flying Waters.
  • Energy Tint 3: Ancient Sanctuary.
  • Energy Tint 4: Stone Wave Cliffs Cave.
  • Energy Tint 5: Forgotten Battlefield.
  • Shape of Life 1: Flying Waters - Defeat Goblu.
  • Shape of Life 2: The Manor - Enter via the Sirene dungeon. .

Revive Tint Upgrade Locations:

  • Revive Tint 1: Starting item.
  • Revive Tint 2: Flying Waters.
  • Revive Tint 3: Ancient Sanctuary.
  • Revive Tint 4: Stone Wave Cliffs Cave.
  • Revive Tint 5: Forgotten Battlefield.
  • Shape of Life 1: Flying Waters - Defeat Goblu.
  • Shape of Life 2: The Manor - Enter via the Sirene dungeon. .

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