Discover the locations of all weapons for Gustave, Lune, Maelle, Sciel, Monoco, and Verso in Clair Obscur: Expedition 33. Upgrade your arsenal to its maximum potential.
This guide details the locations of all weapons available in Clair Obscur: Expedition 33. Weapons can be upgraded to a maximum level of 33, significantly increasing their power and attribute scaling. Finding duplicate weapons can also provide substantial level boosts, especially in Act 3. For a more in-depth look at the upgrade system, refer to the dedicated Weapon Upgrade Guide.
Gustave’s Weapons
Gustave, the main protagonist, wields a Sword and Pistol combination that aids in building his Overcharge mechanic. Unlike other party members, Gustave’s weapons do not have specific traits.
| Weapon | Location | Effect Lv 4 | Effect Lv 10 | Effect Lv 20 |
| Abysseram | Flying Waters - Coral Cave: After seeing the giant monster, climb the first wall and look for a path on the right leading to an optional battle against Bourgeon. | – | – | – |
| Blodam | World Map - Beach east of Coastal Cave: Requires navigating through Coral. Defeat the Chromatic Reaper Cultist. | – | – | – |
| Chevalam | Crimson Forest - The Three Blades: Defeat the Main Boss on the lower level. | – | – | – |
| Cruleram | Flying Waters - Coral Cave: Defeat the Blacksmith enemy found just before the Expedition Flag. | – | – | – |
| Cultam | Monoco’s Station: Trader - Requires completing the Frozen Hearts dungeon. | – | – | – |
| Delaram | Stone Wave Cliffs - Entrance: Use the rope to go up to the right, find a paint cage, and break it to obtain the weapon. | – | – | – |
| Demonam | Gestral Village: Defeat Jujubree (trader). Requires recruiting Sciel to unlock this fight. | – | – | – |
| Gaulteram | Yellow Harvest - Dropped by the first enemy encountered. | – | – | – |
| Gesam | Flying Manor: Trader - Purchase from the Trader within the Flying Manor. | – | – | – |
| Lanceram | – | – | – | – |
| Noahram | – | – | – | – |
| Nosaram | – | – | – | – |
| Sakaram | Ancient Sanctuary: Can be dropped by defeating Robust Sakapatate’s and Chromatic Robust Sakapatate’s. | – | – | – |
| Seeram | Coastal Cave: Traders. | – | – | – |
Lune’s Weapons
Lune joins Gustave early in Act 1, wielding powerful elemental spells fueled by Stains generated on her canvas.
| Weapon | Location | Effect Lv 4 | Effect Lv 10 | Effect Lv 20 |
| Angerim | World Map - Floating Island north of Stone Quarry: Dropped by Chromatic Démineur. | Base Attack applies 2 Burn per Fire Stain | Generate one Fire Stain at the beginning of each turn | 30% increased Burn damage per Fire Stain |
| Benisim | Forgotten Battlefield - Vanguard Point: Head north from Vanguard Point past the Fading Lady. Enter the castle ruins and take the rope up to find Kasumi. | Healing Skills cost 1 less AP | Generate one Earth Stain at the beginning of each turn | Replay instantly on consuming Stains with a Healing Skill |
| Betelim | Gestral Village: Destroy the Black Rock in the village. | Using a Skill that consumes Stains increases damage by 20%. Can stack up to 5 times. Resets on using a Skill without consuming Stains | On turn start, if no Stains, 2 random Stains are generated | +1 AP when Stains are consumed |
| Braselim | Inside the Monolith - Tainted Hearts: Drops from Braselur enemies. | 30% increased Critical Chance per Ice Stain | +5% of a Gradient Charge on Critical hit | 20% increased Fire damage with Skills. |
| Chapelim | Visages - Joy Vale: Defeat the Boss there. | 30% increased Break damage per Earth Stain | 30% increased Break damage per Earth Stain | Gain 9 AP on Breaking an enemy |
| Coralim | Stone Wave Cliffs - Flooded Buildings: After descending to the ground floor, proceed forward. You can go through a building to your left or grapple to the right. Grapple, move forward, and take the rope up at the end. Inside the building, exit through the window and climb the wall to find the weapon. | Ice Skills cost 1 less AP | 20% increased Ice damage with Skills | Start battle with 1 Earth Stain |
| Deminerim | Flying Waters - Noco’s Hut: Complete the Démineur quest. When near the area leading to the ship, go right (facing the ship) to find a tunnel leading to the Démineur. Examine it to learn it's missing a mine. Jump across the platforms behind it to the other side to find the Intact Mine. Give it to the Démineur to receive the weapon. | Lightning Skills cost 1 less AP | 20% increased Lightning damage with Skills | Start battle with 1 Fire Stain |
| Elerim | Sinister Cave: Hug the left wall from the entrance until you can go no further, reaching some flowers where the weapon is located. | Consuming an Earth Stain applies 1 Shield to self | 20% increased Earth damage with Skills | Base Attack generates an Earth Stain |
| Lighterim | Spring Meadows: Drops as Battle Loot from Abbest in the area beyond where Nevron, Jar is found. | Fire Skills cost 1 less AP | 20% increased Fire damage with Skills | Start battle with 1 Ice Stain |
| Lunerim | Default | – | – | – |
| Painerim | – | – | – | – |
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content