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Cave-in
Core Keeper

Cave-in

Learn about the Core Keeper Cave-in spell, its costs ranging from 1000 to 2600, and its limited uses.

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Learn about the Core Keeper Cave-in spell, its costs ranging from 1000 to 2600, and its limited uses.

Cost: 1000, 1200, 1400, 1600, 1800, 2000, 2200, 2400, 2600

Research value: 25000

Locations: Any visible tile (including those revealed by "Sight" - a mechanic that reveals parts of the map).

Chant: "Petrundeos"

Walkthrough
  1. 1
    The spell causes many small rocks to drop down on the targeted location.
  2. 2
    Most creatures will move out of the spell's reach.
  3. 3
    The spell can damage your own creatures.
  4. 4
    While the manual states it can turn water or lava into solid ground, this functionality was not observed even after spending 50,000 gold on the spell in testing.
  5. 5
    The primary use for this spell is in the "Crush the Imp" bonus levels.
  6. 6
    To complete the "Crush the Imp" bonus levels: gather all your Imps into a small room, lock the door, apply the spell at its highest level, and defeat all the Imps.
Tips
  • "Lightning" is generally more effective than "Cave-in".
  • The spell damages your own creatures.
  • The spell's effectiveness in solidifying water or lava is questionable.
  • Save the spell for the "Crush the Imp" bonus levels for guaranteed success.

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