Explore the creature pool in Core Keeper, including types, rooms, spells, and traps. Max creatures: 20 (2).
Creature Pool:
- Fly: Available in Treasure rooms, can use Possess spell.
- Beetle: Available in Lairs, can use Create Imp spell.
- Spider: Available in rooms that never become available even after claiming.
- Warlock: Available in rooms that never become available even after claiming, can use Speed spell (only researchable by Blue Keeper, available after claiming).
- Troll: Available in rooms that never become available even after claiming, can use Must Obey spell, and can trigger Boulder traps.
- Orc: Available in rooms that never become available even after claiming, can use Cave-in spell.
- Bile Demon: Available in Guard posts, can use Call-to-Arms spell.
- Dark Mistress: Available in Workshops, can use Heal spell, and can trigger Braced door traps.
- Dragon: Available in Barracks, can use Invisibility spell. Only available to the Blue Keeper.
- Vampire: Available in rooms that never become available even after claiming, and in Torture rooms, Temples, and Graveyards. Only available to the Blue Keeper.
Available Rooms: Treasure room, Lair, rooms that never become available even after claiming, Guard post, Workshop, Barracks, Torture room, Temple, Graveyard.
Available Spells: Possess, Create Imp, Speed (only researchable by Blue Keeper), Must Obey, Cave-in, Call-to-Arms, Heal, Invisibility.
Available Traps / Doors: Poisonous gas, Lava, Boulder, Braced door, Steel door, Magic door.
Tips
- The "Destroy Walls" book can be found, potentially aiding in accessing new areas or creature habitats.
- Be aware that some rooms will never become available for creature placement, even if you claim them.
- Creatures like the Dragon and Vampire are exclusive to the Blue Keeper.
- Researching certain spells, like Speed, is also restricted to the Blue Keeper.
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