Crysis 2 Part 26: Advance with Marines through decontamination. Chapter 13: Unsafe Haven, reset Onyx Building breakers.
Walkthrough
- 1Advance with the Marines through the decontamination facility.
- 2Tactical options become available as a skirmish with the Ceph begins.
- 3Stealth: Flank the Ceph by going to the far side near Kay’s Books to get behind the advancing aliens.
- 4Use Turret: Use the mounted HMG located in the middle of the intersection. Be sure to detach it as this position is exposed.
- 5Slide: Slide under the trailer to get under cover (press the cover button to crouch behind walls or objects) and evade the Ceph.
- 6Go to the right and enter the trailer.
- 7Use the HMG or the L-Tag until they run dry.
- 8A Devastator will enter the action near the end.
- 9There are two more HMGs available on barrier mounts if needed.
- 10You can take down both the Ceph and the Devastator without using your C4 and/or JAW rockets.
- 11Go to the guard shack to the left of the big door and use the control station.
- 12Jump in the APC; and, as it rolls out, the Chapter ends.
- 13Chapter 13: Unsafe Haven
- 14Take the ammo from the crate and the C4 from the room on the right.
- 15Grab another weapon if you’re carrying an empty L-Tag—an MK.60 MOD (a community-made modification that changes the game) 0 or a Marshall.
- 16Follow the Marines, ducking under the boarded doorway and make your way onto the dock.
- 17Before lifting the gate on the right side of the dock, kill the two visible Ceph outside through the fencing with the DSG-1.
- 18Open the mesh gate and hunt down the Advanced Assault Unit.
- 19Hit it with a block of C4 to make your task easier.
- 20Gather the Catalyst.
- 21Rejoin the Marines.
- 22Jump from the rubble pile near the wall on the left to the level above.
- 23Go through the mesh fence and jump the wall on the left, past the ramp going down.
- 24Move ahead to speak to Staff Sergeant Rainer.
- 25Get to the Onyx Building to reset safety breakers.
- 26Continue east past the Marines to find a “Dog Tag” on a stack of cardboard boxes.
- 27Return to the bridge approach and take the C4.
- 28Begin wasting the Ceph at range with the DSG-1. If you don’t have one, grab one from near the ammo crate at the barrier.
- 29When the opposition wanes a bit, grab the HMG from the mount and bull your way down the roadway, killing all challengers and collecting Catalyst.
- 30If you need a heavy hitter as a primary, grab an MK.60 MOD 0 from the weapons cache on the right side of the bridge not far from the Marines.
- 31If you have a Stealth Marshall, it will be a better choice for any required stealth kills ahead.
- 32When you reach the incline, crouch behind the barrier to recharge and go down the incline.
- 33Angle left past the “E Houston St” signpost and power jump to the building’s projecting ledge with the hedge.
- 34Glide forward, crouching as you go and recharge and cloak before jumping down.
- 35Continue east up the stairwell and turn right after passing the tentacle, heading for the right side of the splash of light near the mangled trackway ahead.
- 36Start for the garage’s access door’s control station in the structure just ahead.
- 37Enter and use stealth to get past any Ceph in the outer refreshment room and go into the rear office.
- 38Grab the “New York Souvenir” on the nearby desk and start for the door, turning right, going out the door and right down the ramp and into the parking structure.
- 39Reset the first breaker near the entry.
- 40Go for the second breaker—the right waypoint (a marker on your map you've manually placed as a destination) of the two—as you face the two waypoints.
- 41Go straight ahead or west down the cluttered driveway.
- 42Turn right at the tentacle and go down the incline to the rubble strewn lower level.
- 43Start for the final breaker, retracing your inward route.
- 44You will encounter a Ceph on the incline. Stay away, cloaking past it as you go for the last breaker.
- 45It is dead ahead in the mesh storage cage. Reset it and recharge.
- 46Make your way back out of the building, reversing your inward route.
- 47Move northeast, jump the guardrail and, if needed, use Nanovision to spot the glowing containers that mark the location of the exit ramp.
- 48Go up the garage’s ramp and go straight ahead past the bus and the tentacle’s base, up the stairs, and make a big counterclockwise loop under the overhead tentacle and into the small doorway ahead, which will have the blue waypoint above it.
- 49Your objective is now in the multi-storied “Nakanwa” building ahead, which still has subdued blue lighting.
Tips
- You can acquire a “Speeding Ticket” by sprinting southwest past the camera above the 25 MPH sign on the right side of the avenue in front of the Onyx Building’s underground parking structure. It is below the badly damaged elevated tram trackway.
- You don’t want an all out firefight deep in Ceph territory, so continue east up the stairwell and turn right after passing the tentacle.
- It will be darker now after resetting the final breaker.
- Don’t worry about the charges going off—they won’t.
- If you need a heavy hitter as a primary, grab an MK.60 MOD 0 from the weapons cache on the right side of the bridge.
- If you have a Stealth Marshall, it will be a better choice for any required stealth kills ahead.
- If you are discovered and additional Ceph pour in, employ the HMG you brought along.
- If needed, use Nanovision to spot the glowing containers that mark the location of the exit ramp.
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