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Sorceress[DCCSO]
Dragon's Crown

Sorceress[DCCSO]

Master the Sorceress in Dragon's Crown! Explore her crowd control, support spells, and mana management. Learn skill builds for Ice Prison, Protection, Gravity, and more.

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Master the Sorceress in Dragon's Crown! Explore her crowd control, support spells, and mana management. Learn skill builds for Ice Prison, Protection, Gravity, and more.

The Sorceress is a super support class in Dragon's Crown, excelling at crowd control, party buffs, and enemy debuffs. She can also create food and even reanimate fallen allies as skeletons. Her main drawbacks are relatively low damage output and a heavy reliance on mana, which is consumed for rod attacks and evasion. Mana can be recharged manually by holding Square, by attacking enemies with Square, or by landing killing blows after acquiring the Mental Absorb skill. Downtime spent manually charging mana can significantly reduce her damage output.

Summary:

  • Pros: Good crowd control spells, Create Food spell, Raise Skeleton skill, Protection skill, Curse spell.
  • Cons: Relatively low damage, Reliance on mana.

Natural Skills

Magic

Mana is consumed to use their rod and to evade on the ground. To recharge mana, you can manually charge by holding Square, attack the enemy with Square, or kill enemies while having the appropriate skill.

Skills

Mental Absorb (Supplemental Skill)

Gain mana whenever you get the killing blow on an enemy. Recommended to invest 1 SP into this skill.

  • Rank 1 (1 SP): MP recovered +15
  • Rank 2 (1 SP): MP recovered +18
  • Rank 3 (3 SP): MP recovered +21
  • Rank 4 (3 SP): MP recovered +24
  • Rank 5 (6 SP): MP recovered +27
  • Rank 6 (6 SP): MP recovered +30
  • Rank 7 (9 SP): MP recovered +34
  • Rank 8 (9 SP): MP recovered +38
  • Rank 9 (12 SP): MP recovered +42
  • Rank 10 (12 SP): MP recovered +50

Extract (Supplemental Skill)

Increases the amount of mana recovered when using the Square attack. While it recovers a decent amount at max rank, manual charging is recommended for safety and similar recovery rates.

  • Rank 1 (1 SP): MP Recovered Per Hit + 5
  • Rank 2 (1 SP): MP Recovered Per Hit + 7
  • Rank 3 (3 SP): MP Recovered Per Hit + 9
  • Rank 4 (3 SP): MP Recovered Per Hit +11
  • Rank 5 (6 SP): MP Recovered Per Hit +13
  • Rank 6 (6 SP): MP Recovered Per Hit +15
  • Rank 7 (9 SP): MP Recovered Per Hit +20

Concentrate (Supplemental Skill)

Increases the rate of manual mana charging. This is a must-max skill due to constant manual charging.

  • Rank 1 (1 SP): MP Charge Speed +10%
  • Rank 2 (1 SP): MP Charge Speed +14%
  • Rank 3 (3 SP): MP Charge Speed +18%
  • Rank 4 (3 SP): MP Charge Speed +22%
  • Rank 5 (6 SP): MP Charge Speed +30%

Spirit Up (Supplemental Skill)

Increases maximum MP. As manual charging is percentage-based, this also indirectly increases manual charge speed. This is a must-max skill.

  • Rank 1 (1 SP): Max MP + 30
  • Rank 2 (1 SP): Max MP + 50
  • Rank 3 (3 SP): Max MP + 70
  • Rank 4 (3 SP): Max MP +100
  • Rank 5 (6 SP): Max MP +150

Ice Prison (Supplemental Skill)

Creates ice walls that damage and confine enemies. A useful skill to acquire.

  • Rank 1 (1 SP): Uses 5, Power 50, Duration 8s
  • Rank 2 (3 SP): Uses 7, Power 63, Duration 12s
  • Rank 3 (6 SP): Uses 9, Power 75, Duration 20s

Protection (Supplemental Skill)

Reduces damage taken and prevents knockback for the entire party, significantly increasing survivability and DPS. Highly recommended to max out.

  • Rank 1 (1 SP): Uses 3, Duration 20s, Dmg Tkn -25%
  • Rank 2 (1 SP): Uses 3, Duration 24s, Dmg Tkn -30%
  • Rank 3 (3 SP): Uses 4, Duration 28s, Dmg Tkn -35%
  • Rank 4 (3 SP): Uses 4, Duration 32s, Dmg Tkn -40%
  • Rank 5 (6 SP): Uses 5, Duration 40s, Dmg Tkn -50%

Gravity (Supplemental Skill)

Gathers all enemies into one location, dealing minor damage. This skill prevents enemies from attacking and makes it easier to target them all at once. A good skill to invest in.

  • Rank 1 (1 SP): Use 3, Pow 10
  • Rank 2 (3 SP): Use 5, Pow 16, More Suction/Duration
  • Rank 3 (6 SP): Use 8, Pow 25, More Suction/Duration

Thunderhead (Attack Skill)

Creates a moving thundercloud that chases and zaps enemies. An adequate spell, though often overshadowed by Rock Press and Blizzard.

  • Rank 1 (1 SP): Uses 3, Pow 80, Duration 20s
  • Rank 2 (1 SP): Uses 3, Pow 92, Duration 22s, More Zaps
  • Rank 3 (3 SP): Uses 4, Pow 104, Duration 24s, More Zaps
  • Rank 4 (3 SP): Uses 4, Pow 116, Duration 26s, More Zaps
  • Rank 5 (6 SP): Uses 5, Pow 128, Duration 28s, More Zaps
  • Rank 6 (6 SP): Uses 5, Pow 140, Duration 30s, More Zaps
  • Rank 7 (9 SP): Uses 7, Pow 160, Duration 32s, More Zaps

Rock Press (Attack Skill)

Drops a huge rock in front of the Sorceress, dealing good damage and stunning crushed enemies. Other enemies on the ground also take minor damage and are stunned. This skill should be maxed out.

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