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Developing Your Character
Fable

Developing Your Character

Learn how to develop your Fable character's physical appearance, skills, and attributes. Discover how aging, weight, Strength, Skill, and Will impact your hero.

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Learn how to develop your Fable character's physical appearance, skills, and attributes. Discover how aging, weight, Strength, Skill, and Will impact your hero.

Everybody starts off as the same 18-year-old dude. But how you develop your character through physical appearance and skills can be different for each player. Here are the basics around it.

Physical Appearance

You start off the same, but through different hairstyles, tattoos, and clothes each player can have a different character. Get haircuts and facial hair alterations from the barber at Bowerstone South or wandering barbers. Tattoos can be given by the tattooist at the tattoo Shop in Knothole Glade or, again, by wandering tattooists.

Aging

Each time you level up at the Heroes' Guild, you age by 0.7 years. You start at 18 and stop at 65. This is only a cosmetic feature, and has no effect on your attributes or attractiveness, so you can still safely mack it as an old man.

Weight Gaining

If you eat too much while your health bar is full, that food has to go somewhere. So, rather quickly, you can go from Slim to Obese by just Apple Pies and Red Meat Hocks alone. If you want to lose weight, simply being active in the game for around two hours without eating any more will trim the fat.

Skills

This is very important to the game. Each player can also have a different barrage of spells and strengths. You can favor one style of combat and level it up with all your experience points (see "B. Experience Points"). Once you've got enough to level up, your Guild Seal (located on-screen on the down direction on the control pad) will glow green. Head back to the Heroes' Guild and step onto the Experience Spending Platform to be taken to a series of menus used to level up your character.

Strength

Go into this submenu to see what stats regarding Strength you can level up.

  1. Physique

    This involves how much muscle your character has. It will show physically (you'll develop muscles) and allow you to lift heavy objects (like the heavy weapons after you have at least Level 3). It will also increase the damage you deal by 10%. But it is also the most expensive skill to upgrade.

    • Level 1: 500 Experience Points
    • Level 2: 1200 Experience Points
    • Level 3: 3000 Experience Points
    • Level 4: 9000 Experience Points
    • Level 5: 24000 Experience Points
    • Level 6: 45000 Experience Points
    • Level 7: 86000 Experience Points
  2. Health

    This involves how long your health meter is. There's not much else to say about it.

    • Level 1: 400 Experience Points
    • Level 2: 1000 Experience Points
    • Level 3: 2500 Experience Points
    • Level 4: 6000 Experience Points
    • Level 5: 13500 Experience Points
    • Level 6: 28000 Experience Points
    • Level 7: 58000 Experience Points
  3. Toughness

    This involves how fast your health bar is depleted. With each upgrade, damage is reduced by 7%. Along with Health, it's a good skill to have for all players, not just a good one for ones who prefer melee combat like Physique.

    • Level 1: 350 Experience Points
    • Level 2: 900 Experience Points
    • Level 3: 1800 Experience Points
    • Level 4: 4800 Experience Points
    • Level 5: 9000 Experience Points
    • Level 6: 19000 Experience Points
    • Level 7: 38000 Experience Points

Skill

This submenu deals with experience gained from Ranged combat.

  1. Speed

    This obviously refers to how fast you can dish out attacks. It also pertains to how fast you reload your ranged weapons.

    • Level 1: 350 Experience Points
    • Level 2: 800 Experience Points
    • Level 3: 1800 Experience Points
    • Level 4: 4600 Experience Points
    • Level 5: 8700 Experience Points
    • Level 6: 21400 Experience Points
    • Level 7: 42000 Experience Points
  2. Accuracy

    This one is specifically for Rangers. It deals with how often your arrows hit targets and how much damage they do.

    • Level 1: 400 Experience Points
    • Level 2: 1100 Experience Points
    • Level 3: 2900 Experience Points
    • Level 4: 8000 Experience Points
    • Level 5: 20500 Experience Points
    • Level 6: 39000 Experience Points
    • Level 7: 81000 Experience Points
  3. Guile

    This involves your level of craftiness. With each upgrade, you get a 3.5% discount while buying item's. Level this up more to receive the Steal (Level 3) and Picklock (Level 6) skills. To steal countertop items, wait until no-one is using, then hold down on the control pad. A meter will pop up, and when it fills you will have stolen the item. More expensive items take longer to steal than cheap ones, so be careful. Picking locks works much in the same way.

    • Level 1: 350 Experience Points
    • Level 2: 900 Experience Points
    • Level 3: 2200 Experience Points
    • Level 4: 5000 Experience Points
    • Level 5: 10500 Experience Points
    • Level 6: 27400 Experience Points
    • Level 7: 52000 Experience Points

Will

These submenus let you pick what spells you can cast.

  1. Physical Spells

    These spells deal with personal boosts and effects. See Spell Section for more

  2. Attack Spell

    These spells, well, attack targets. See Spell Section for more.

  3. Surround Spells

    These have an effect on you, your surrounding area, and any other characters in it. See Spell Section for more.

  4. Magic Power

    This increases the size of your Mana Meter.

    • Level 1: 500 Experience Points
    • Level 2: 1200 Experience Points
    • Level 3: 2800 Experience Points
    • Level 4: 6200 Experience Points
    • Level 5: 11500 Experience Points
    • Level 6: 25000 Experience Points
    • Level 7: 54000 Experience Points

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