Guide your Fable hero through the Hobbe Caves' Focus Chamber. Learn how to deal with the Nymph, Hobbes, and secure a Silver Key, then protect the boy on your escape.
Alright, so you've made it to the Focus Chamber in the Hobbe Caves. This is where we'll find that missing boy, but it's not as simple as just walking in and grabbing him. There's a Nymph here who's got him, and she's not exactly the welcoming type. She'll only let you have the boy if you offer someone else up in his place. This is a pretty big moment for your character's alignment, so think carefully about your choices!
Your Options:
- Sacrifice the Bandit: If you've managed to lead that shady Bandit character all the way here, you can hand him over to the Nymph. This is a major evil move, and it'll also tick off the 'Sacrifice Innocent' boast if you've been working on that. It's a quick way to get the boy and earn some serious evil points.
- Refuse the Sacrifice: You can always just say 'no thanks' to the Nymph's deal. This means you'll have to fight her, and she's not alone.
The Fight:
No matter which path you choose, you're going to end up fighting the Nymph. She's got a nasty habit of summoning Hobbes to help her out. Your best bet is to focus on taking down those pesky Hobbes first. They can swarm you pretty quickly, so thin their numbers before you start wailing on the Nymph with your arrows or spells. Keep your distance and chip away at her health.
Finding the Silver Key:
Once the Nymph is down, keep an eye out for a Silver Key. It's hidden in the northern part of the chamber. Look for a ring of mushrooms in the dirt – the key is buried right in the center of it. Just dig there and you'll unearth it. This is your eighth Silver Key!
Getting Out with the Boy:
Now, you need to escort the boy out of the cave. If you brought the Bandit along, he'll come with you too. Be warned, though: the path outside is crawling with even more Hobbes than before. They're really eager to take you out, so you need to protect the kid. If he dies, the quest fails, so stay alert and keep him safe!
The Bandit's Demand:
If you manage to make it out of the caves with the boy and the Bandit alive, the Bandit will probably start demanding his cut. You've got a few options here, and you can deal with him however you see fit. Your choices might have consequences later on!
Returning to Rose Cottage:
Your final step is to take the boy back to his grandmother at the Rose Cottage. She'll be overjoyed to have him back, and you'll be rewarded handsomely for your efforts: 5500 Gold, 400 Renown, and the Hobbe's Head trophy. Nice haul!
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