Discover the Pirates' Hideout in Final Fantasy V! Learn how to find the recovery spring, grab the Leather Cap, and eventually commandeer a ship. Includes monster info and tips.
Okay, so you've made it to the Pirates' Hideout! It's a pretty straightforward place, but there are a couple of things to keep an eye out for. Don't worry, I'll walk you through it.
- 1As soon as you get to the entrance, you and the party will dismount Boko. Yeah, sad to leave the chocobo, but we need to go inside.
- 2Once inside, head up and to the left. You'll find a spot where you can enter the water. This is a recovery spring! Just stepping into the water will restore all your HP, MP, and cure any status ailments. It even revives fallen party members.
- 3This spring is super handy. If you want to grind a few levels, just fight some monsters, then hop in the water to recover. It's a great little spot for it.
- 4When you're done recovering or leveling, head up the stairs to the right to reach 2F.
- 5On 2F, just keep following the path until you run into a pirate. He'll show you how to open a secret door.
- 6Before you do that, though, grab the chest to the left. It's your first chest in this area, and it contains a Leather Cap.
- 7Now, go up to the switch the pirate showed you and examine it. This will open the secret door you saw.
- 8Head up to 3F. As you go, Bartz will spot something outside and run out to see a ship.
- 9You can follow Bartz out through the opening he used, but honestly, it just leads outside with nowhere to go. You *can* save there if you want, but it's not essential.
- 10Instead, keep going through the main path on 3F until you find the stairs to the next floor.
- 11Now you're in the main part of the Pirates' Hideout. The plan here is to steal the pirates' ship!
- 12You'll see a couple of sleeping guards blocking some doors. Don't worry about them for now.
- 13To the left of the entrance, there's another switch. Pressing it opens a secret passage, but you won't be able to get to it until much later, so just make a note of it.
- 14Head out onto the dock and go right, towards the ship.
- 15There's another sleeping pirate and a locked door below deck, but neither of those are accessible right now.
- 16Go to the very top of the ship where the wheel is. Stand above it and examine it to try and steal the ship.
- 17Surprise! Faris and her crew show up. You'll all be taken prisoner and end up behind that locked door below deck.
- 18It turns out Faris and Lenna have matching pendants. Pretty neat!
- 19Faris decides you guys aren't so bad and lets you go, telling her crew to set sail for the Wind Shrine.
- 20You'll learn how the ship can sail without wind – it's pretty cool!
- 21After that, you'll be asked if you want to sail directly to the Wind Shrine. Say No. Trust me on this one.
- 22Faris will then join your party! Awesome! You now have control of the ship and can sail pretty much anywhere.
- Don't forget that recovery spring on 1F! It's a lifesaver if you need to heal up quickly or revive fallen party members.
- You can fight the monsters here to gain some levels if you feel under-leveled, using the spring to recover between battles.
- The monsters in this area are: Steal Bat (Level 2, drops Potion, weak to nothing), Devil Crab (Level 3, drops Potion, weak to Ice), and Stroper (Level 3, drops Potion, weak to nothing).
- The chest on 2F contains a Leather Cap, which is a decent early-game helmet.
- Remember that switch on the main Hideout floor? It unlocks a path you can't access yet, so don't worry about it for now.
- Faris joins your party.
- You gain control of the pirate ship.
Before you head to the Wind Shrine (which is to the north), it's a good idea to sail west and a little north to the Village of Tule. It's a good place to restock and check out the shops.
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