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.3F.01. Slums
Mass Effect

.3F.01. Slums

Navigate the treacherous Slums in Mass Effect with our detailed walkthrough. Discover enemy tactics, item locations, and crucial choices affecting your Paragon score.

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Navigate the treacherous Slums in Mass Effect with our detailed walkthrough. Discover enemy tactics, item locations, and crucial choices affecting your Paragon score.

Walkthrough
  1. 1
    Enemies in this area include Blue Suns Troopers and Legionnaires (Shielded), and Blood Pack Troopers and Pyros (Armored).
  2. 2
    You'll find various items: Element Zero (250), a Bank Terminal (5,000), Power Cells, a PDA (2,000 if the Batarian Victim dies), two Wall Safes (4,000 each), Circuit Boards (1,000), and a Modified Assault Rifle (unlocks an upgrade).
  3. 3
    When you encounter the Batarian Victim, you can choose to help him, which may lead to a thank you message and information after the mission, or let him die to loot his PDA for 2,000 Credits. You can also offer to send help later.
  4. 4
    Bypassing a door in the western room reveals information about the plague but no extra items.
  5. 5
    North of the Batarian Victim, loot a Batarian's Wall Safe by bypassing his door.
  6. 6
    After fighting three Blue Suns in Kokomo Plaza, collect 1,000 Credits upstairs.
  7. 7
    Head east into a human refugee apartment containing a Wall Safe. You can persuade them to save themselves or move on.
  8. 8
    In the next area, Blue Suns are fighting Blood Pack. Head upstairs and snipe Blood Pack enemies, focusing on the Vorcha and Krogan due to their regeneration.
  9. 9
    Overloading a Pyro makes them explode.
  10. 10
    In the western apartment, you can tell Human Looters to stop looting for Morality points.
  11. 11
    The next door leads to the clinic.
Tips
  • The Vorcha and Krogan of the Blood Pack have high regeneration, so prioritize them.
  • Overloading a Pyro enemy causes a violent explosion.
  • Interacting with the Batarian Victim can yield Paragon points if you choose to help him.
  • You can gain Morality points by telling the Human Looters to stop looting.
  • Items found include Element Zero, Credits, Power Cells, Circuit Boards, a Modified Assault Rifle, and potentially a PDA.
  • Morality points can be gained by making specific dialogue choices.

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